1.0.1 RC2

+ [CHANGED] Personal safe model, texture, and icon reworked.
+ [FIXED] Fixed issue with being unable to bloodbag.
+ [FIXED] Potential fix for storage buildings disappearing.
+ [UPDATED] traders updated to have more items.
+ [FIXED] Weights updated for new items added on each mission template.
This commit is contained in:
vbawol
2013-05-25 14:25:48 -05:00
parent d8bfe59cb7
commit 2fa0118fc6
52 changed files with 4990 additions and 1554 deletions

View File

@@ -1208,6 +1208,14 @@ class CfgWeight
{
weight = 1;
};
class MeleeMachete
{
weight = 1;
};
class MeleeMachete
{
weight = 1;
};
class ItemHatchet
{
weight = 1;
@@ -1228,8 +1236,43 @@ class CfgWeight
{
weight = 1;
};
class Skin_FR_OHara_DZ
{
weight = 1;
};
class Skin_FR_Rodriguez_DZ
{
weight = 1;
};
class Skin_CZ_Soldier_Sniper_EP1_DZ
{
weight = 1;
};
class Skin_Graves_Light_DZ
{
weight = 1;
};
class Skin_GUE_Soldier_MG_DZ
{
weight = 1;
};
class Skin_GUE_Soldier_Sniper_DZ
{
weight = 1;
};
class Skin_GUE_Soldier_Crew_DZ
{
weight = 1;
};
class Skin_GUE_Soldier_CO_DZ
{
weight = 1;
};
class Skin_GUE_Soldier_2_DZ
{
weight = 1;
};
class Skin_Survivor2_DZ
{
weight = 1;
@@ -1278,14 +1321,30 @@ class CfgWeight
{
weight = 1;
};
class Skin_Rocker1_DZ
{
weight = 1;
};
class Skin_Rocker2_DZ
{
weight = 1;
};
class Skin_Rocker3_DZ
{
weight = 1;
};
class Skin_Rocker4_DZ
{
weight = 1;
};
class Skin_Bandit1_DZ
{
weight = 1;
};
class Skin_Bandit2_DZ
{
weight = 1;
};
class Skin_BanditW1_DZ
{
weight = 1;
@@ -1375,7 +1434,11 @@ class CfgWeight
{
weight = 0;
};
class Crowbar_Swing
class Fishing_Swing
{
weight = 0;
};
class Crowbar_Swing
{
weight = 0;
};
@@ -1385,7 +1448,7 @@ class CfgWeight
};
class PartWoodPile
{
weight = 0.5;
weight = 1;
};
class PartWheel
{
@@ -1427,6 +1490,14 @@ class CfgWeight
{
weight = 5;
};
class ItemTentDomed
{
weight = 5;
};
class ItemTentDomed2
{
weight = 5;
};
class TrapBear
{
weight = 1;
@@ -1550,7 +1621,156 @@ class CfgWeight
};
class ItemCanvas
{
weight = 4;
};
class ItemBurlap
{
weight = 8;
};
class ItemLightBulb
{
weight = 0.02;
};
class ItemPole
{
weight = 10;
};
class ItemCorrugated
{
weight = 29;
};
class PartWoodPlywood
{
weight = 4;
};
class PartWoodLumber
{
weight = 2;
};
class ItemTrout
{
weight = 1;
};
class ItemTroutCooked
{
weight = 1;
};
class ItemSeaBass
{
weight = 6;
};
class ItemSeaBassCooked
{
weight = 5;
};
class ItemTuna
{
weight = 27;
};
class ItemTunaCooked
{
weight = 25;
};
class 30m_plot_kit
{
weight = 0.02;
};
class fuel_pump_kit
{
weight = 50;
};
class light_pole_kit
{
weight = 10;
};
class stick_fence_kit
{
weight = 6;
};
class park_bench_kit
{
weight = 50;
};
class wood_shack_kit
{
weight = 50;
};
class storage_shed_kit
{
weight = 100;
};
class outhouse_kit
{
weight = 50;
};
class wooden_shed_kit
{
weight = 75;
};
class rusty_gate_kit
{
weight = 80;
};
class sun_shade_kit
{
weight = 50;
};
class m240_nest_kit
{
weight = 100;
};
class ItemFuelBarrel
{
weight = 167;
};
class ItemFuelBarrelEmpty
{
weight = 20;
};
class ItemOilBarrel
{
weight = 140;
};
class bulk_NVGoggles
{
weight = 25;
};
class bulk_DZ_Backpack_EP1
{
weight = 25;
};
class bulk_15Rnd_9x19_M9SD
{
weight = 25;
};
class bulk_30Rnd_556x45_StanagSD
{
weight = 25;
};
class bulk_ItemSandbag
{
weight = 25;
};
class bulk_ItemGPS
{
weight = 25;
};
class bulk_ItemMap
{
weight = 25;
};
class bulk_ItemEtool
{
weight = 25;
};
class bulk_17Rnd_9x19_glock17
{
weight = 25;
};
};
};