1.0.1 RC2

+ [CHANGED] Personal safe model, texture, and icon reworked.
+ [FIXED] Fixed issue with being unable to bloodbag.
+ [FIXED] Potential fix for storage buildings disappearing.
+ [UPDATED] traders updated to have more items.
+ [FIXED] Weights updated for new items added on each mission template.
This commit is contained in:
vbawol
2013-05-25 14:25:48 -05:00
parent d8bfe59cb7
commit 2fa0118fc6
52 changed files with 4990 additions and 1554 deletions

View File

@@ -9,13 +9,13 @@ menu_GUE_Villager4 = [
// Alda's General Supplies
menu_RU_Farmwife4 = [
[["Food/Drinks",312],["Clothes",313],["Backpacks",314]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
[],
"friendly"
];
// Carole's General Supplies
menu_RU_Farmwife3 = [
[["Food/Drinks",315],["Clothes",316],["Backpacks",317]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
[],
"neutral"
];
// Dr. Zoidberg
@@ -98,7 +98,7 @@ menu_Tanny_PMC = [
];
// Piloted Vehicles
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",386],["Jets",387],["Attack Choppers",388]],
[["Airplanes",386],["Attack Choppers",388]],
[],
"friendly"
];