1.0.1 RC2

+ [CHANGED] Personal safe model, texture, and icon reworked.
+ [FIXED] Fixed issue with being unable to bloodbag.
+ [FIXED] Potential fix for storage buildings disappearing.
+ [UPDATED] traders updated to have more items.
+ [FIXED] Weights updated for new items added on each mission template.
This commit is contained in:
vbawol
2013-05-25 14:25:48 -05:00
parent d8bfe59cb7
commit 2fa0118fc6
52 changed files with 4990 additions and 1554 deletions

View File

@@ -1208,7 +1208,11 @@ class CfgWeight
{
weight = 1;
};
class MeleeFishingPole
class MeleeMachete
{
weight = 1;
};
class MeleeMachete
{
weight = 1;
};
@@ -1216,10 +1220,6 @@ class CfgWeight
{
weight = 1;
};
class ItemFishingPole
{
weight = 1;
};
class ItemCrowbar
{
weight = 1;
@@ -1434,7 +1434,11 @@ class CfgWeight
{
weight = 0;
};
class Crowbar_Swing
class Fishing_Swing
{
weight = 0;
};
class Crowbar_Swing
{
weight = 0;
};
@@ -1645,7 +1649,32 @@ class CfgWeight
{
weight = 2;
};
class ItemTrout
{
weight = 1;
};
class ItemTroutCooked
{
weight = 1;
};
class ItemSeaBass
{
weight = 6;
};
class ItemSeaBassCooked
{
weight = 5;
};
class ItemTuna
{
weight = 27;
};
class ItemTunaCooked
{
weight = 25;
};
class 30m_plot_kit
{
weight = 0.02;