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Prevent MeleeMagazines being counted by BIS_fnc_inv
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@@ -76,6 +76,8 @@ if (count _nearByPile > 0) then {
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} forEach (_input + _required);
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if (_hasInput) then {
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//Remove melee magazines (BIS_fnc_invAdd and BIS_fnc_invSlotsEmpty fix)
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{player removeMagazines _x} count MeleeMagazines;
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_freeSlots = [player] call BIS_fnc_invSlotsEmpty;
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{
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_item = _x select 0;
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