Prevent MeleeMagazines being counted by BIS_fnc_inv

This commit is contained in:
ebaydayz
2016-05-03 12:21:43 -04:00
parent f8b3ba2105
commit 2f98fc0451
18 changed files with 42 additions and 18 deletions

View File

@@ -1,11 +1,12 @@
private["_selection","_returnArray","_allowedMags","_allowedWeapons","_allowedBackpacks","_allowedTools","_allowedPrimary","_allowedSidearm","_formattedText","_pic"
,"_backpack","_backpackAmount","_vehicleWeapons","_vehicleMagazines","_vehicleBackpacks","_tempWeaponsArray","_tempBackpackArray","_tempMagazinesArray"];
,"_backpack","_backpackAmount","_vehicleWeapons","_vehicleMagazines","_vehicleBackpacks","_tempWeaponsArray","_tempBackpackArray","_tempMagazinesArray","_actualMags"];
#include "defines.sqf";
_selection = _this select 0;
_returnArray = [0,0,0];
if(_selection == 2) then{ //gear
_allowedMags = 20 - count(magazines player);
_actualMags = {!(_x in MeleeMagazines)} count (magazines player);
_allowedMags = 20 - _actualMags;
_allowedWeapons = 14 - count(weapons player);
_pic = getText (configFile >> 'CfgVehicles' >> (typeOf player) >> 'picture');