mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Duplicate define
This commit is contained in:
@@ -683,18 +683,24 @@ if(!isDedicated) then {
|
||||
dayz_spawnZombies = 0;
|
||||
dayz_swarmSpawnZombies = 0;
|
||||
//Max local
|
||||
dayz_maxLocalZombies = 30; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
|
||||
//Current NearBy
|
||||
dayz_CurrentNearByZombies = 0;
|
||||
//Max NearBy
|
||||
dayz_maxNearByZombies = 60; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
|
||||
if (isNil "dayz_maxNearByZombies") then {
|
||||
dayz_maxNearByZombies = 60; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
|
||||
//Current total
|
||||
};
|
||||
dayz_currentGlobalZombies = 0;
|
||||
//Max global zeds.
|
||||
dayz_maxGlobalZeds = 3000;
|
||||
dayz_spawnDelay = 120;
|
||||
dayz_spawnWait = -120;
|
||||
dayz_lootDelay = 3;
|
||||
if (isNil "dayz_maxGlobalZeds") then {
|
||||
dayz_maxGlobalZeds = 3000;
|
||||
};
|
||||
if (isNil "dayz_spawnDelay") then {
|
||||
dayz_spawnDelay = 120;
|
||||
};
|
||||
dayz_spawnWait = -(dayz_spawnDelay);
|
||||
if (isNil "dayz_lootDelay") then {
|
||||
dayz_lootDelay = 3;
|
||||
};
|
||||
dayz_lootWait = -300;
|
||||
//used to count global zeds around players
|
||||
dayz_CurrentZombies = 0;
|
||||
|
||||
Reference in New Issue
Block a user