diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt
index 53a03c147..c1d5d7b3f 100644
--- a/CHANGE LOG 1.0.6.txt
+++ b/CHANGE LOG 1.0.6.txt
@@ -39,6 +39,7 @@
[NEW] You may toggle vehicle destruction effects to prevent damage from vehicle explosions (useful to prevent griefing from ramming) use DZE_NoVehicleExplosions = true; to enable #1198 @icomrade
[NEW] Temperature factors are now configurable with DZE_TempVars see ConfigVariables.sqf for more info @icomrade
[NEW] Weather effects are now configurable with DZE_WeatherVariables See DynamicWeatherEffects.sqf for info on these values @icomrade
+[NEW] Full height cinderblock wall kits are now in game, classname "full_cinder_wall_kit" #1172 @icomrade
[CHANGED] Many duplicate functions and variables were renamed. See Documents\1.0.6 Variable Name Changes.txt @ebaydayz
[CHANGED] Several weapon, item and tool classnames changed. Admins see SQL\1.0.6_Updates @ebaydayz
@@ -95,6 +96,7 @@
[FIXED] Players are now ejected and killed when their vehicle is destroyed (Fix applies to all types of vehicles). @icomrade
[NOTE] Servers that use trader safezones must configure the variable DZE_SafeZonePosArray with their safezone posisitons and radii, otherwise passangers of vehicles in safezones will be killed upon destruction of their vehicle
[FIXED] Players are no longer able to brute force doors or safes by the method described in #1187 @icomrade
+[FIXED] Fix some items not displaying removal option #1135 @icomrade
[UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1
[UPDATED] .bat files updated in Config-Examples @Raziel23x
diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
index 04ac08686..e15b0afe7 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
@@ -35,6 +35,24 @@ class cinder_wall_kit: CA_Magazine {
};
};
};
+class full_cinder_wall_kit: CA_Magazine {
+ scope = public;
+ count = 1;
+ type = 256;
+ displayName = $STR_EPOCH_CINDERBLOCKWALL;
+ descriptionShort = $STR_EPOCH_FULLCINDERBLOCKWALL_DESC;
+ model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
+ picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
+ weight = 325;
+ class ItemActions {
+ class Build {
+ text = $STR_ACTIONS_BUILD;
+ script = "spawn player_build;";
+ require[] = {"ItemToolbox"};
+ create = "CinderWall_DZ";
+ };
+ };
+};
class cinder_door_kit: CA_Magazine {
scope = public;
count = 1;
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index d35635c13..2c8fc6ddd 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -15895,6 +15895,14 @@
Half height cinder block wall.
Half height cinder block wall.
+
+ Full height cinder block wall.
+ Full height cinder block wall.
+ Full height cinder block wall.
+ Full height cinder block wall.
+ Full height cinder block wall.
+ Full height cinder block wall.
+
Block Doorway
Block Doorway