diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt index 53a03c147..c1d5d7b3f 100644 --- a/CHANGE LOG 1.0.6.txt +++ b/CHANGE LOG 1.0.6.txt @@ -39,6 +39,7 @@ [NEW] You may toggle vehicle destruction effects to prevent damage from vehicle explosions (useful to prevent griefing from ramming) use DZE_NoVehicleExplosions = true; to enable #1198 @icomrade [NEW] Temperature factors are now configurable with DZE_TempVars see ConfigVariables.sqf for more info @icomrade [NEW] Weather effects are now configurable with DZE_WeatherVariables See DynamicWeatherEffects.sqf for info on these values @icomrade +[NEW] Full height cinderblock wall kits are now in game, classname "full_cinder_wall_kit" #1172 @icomrade [CHANGED] Many duplicate functions and variables were renamed. See Documents\1.0.6 Variable Name Changes.txt @ebaydayz [CHANGED] Several weapon, item and tool classnames changed. Admins see SQL\1.0.6_Updates @ebaydayz @@ -95,6 +96,7 @@ [FIXED] Players are now ejected and killed when their vehicle is destroyed (Fix applies to all types of vehicles). @icomrade [NOTE] Servers that use trader safezones must configure the variable DZE_SafeZonePosArray with their safezone posisitons and radii, otherwise passangers of vehicles in safezones will be killed upon destruction of their vehicle [FIXED] Players are no longer able to brute force doors or safes by the method described in #1187 @icomrade +[FIXED] Fix some items not displaying removal option #1135 @icomrade [UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1 [UPDATED] .bat files updated in Config-Examples @Raziel23x diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp index 04ac08686..e15b0afe7 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp @@ -35,6 +35,24 @@ class cinder_wall_kit: CA_Magazine { }; }; }; +class full_cinder_wall_kit: CA_Magazine { + scope = public; + count = 1; + type = 256; + displayName = $STR_EPOCH_CINDERBLOCKWALL; + descriptionShort = $STR_EPOCH_FULLCINDERBLOCKWALL_DESC; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 325; + class ItemActions { + class Build { + text = $STR_ACTIONS_BUILD; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "CinderWall_DZ"; + }; + }; +}; class cinder_door_kit: CA_Magazine { scope = public; count = 1; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index d35635c13..2c8fc6ddd 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -15895,6 +15895,14 @@ Half height cinder block wall. Half height cinder block wall. + + Full height cinder block wall. + Full height cinder block wall. + Full height cinder block wall. + Full height cinder block wall. + Full height cinder block wall. + Full height cinder block wall. + Block Doorway Block Doorway