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Fix infectedWaterHoles init for non-cherno maps
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@@ -141,6 +141,7 @@ pickupInit = false;
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mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right
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dayZ_partClasses = ["PartFueltank","PartWheel","PartEngine"]; //No need to add PartGeneric, it is default for everything
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dayZ_explosiveParts = ["palivo","motor"];
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if (isNil "infectedWaterHoles") then {infectedWaterHoles = [];};
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//Survival Variables
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SleepFood = 2160; //minutes (48 hours)
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