mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Consolidate weapon/magazine/backpack adding to function
This moves a lot of duplicated code from a server side only function (server_addCargo) to a client/server function called fn_addCargo.
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@@ -4,7 +4,7 @@
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if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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private ["_alreadyPacking","_backpacks","_bag","_campItems","_countr","_dir","_holder","_magazines","_obj","_objWpnQty","_objWpnTypes","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished"];
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private ["_alreadyPacking","_backpacks","_bag","_campItems","_dir","_holder","_magazines","_obj","_objectID","_objectUID","_ownerID","_packobj","_playerNear","_pos","_weapons","_finished"];
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_obj = _this;
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_ownerID = _obj getVariable["CharacterID","0"];
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@@ -37,7 +37,7 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems)
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[player,"tentpack",0,false,20] call dayz_zombieSpeak;
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[player,20,true,getPosATL player] call player_alertZombies;
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_finished = ["Medic",1] call fn_loopAction;
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if (isNull _obj) exitWith {};
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if (!_finished) exitWith {_obj setVariable["packing",0,true];};
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@@ -46,7 +46,7 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems)
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_bag = createVehicle [_packobj, _pos, [], 0, "CAN_COLLIDE"];
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_bag setDir _dir;
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player reveal _bag;
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_holder = createVehicle ["WeaponHolder", _pos, [], 0, "CAN_COLLIDE"];
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_weapons = getWeaponCargo _obj;
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@@ -57,35 +57,10 @@ if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems)
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publicVariableServer "PVDZ_obj_Destroy";
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deleteVehicle _obj;
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//Add weapons
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_objWpnTypes = _weapons select 0;
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_objWpnQty = _weapons select 1;
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_countr = 0;
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{
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_holder addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];
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_countr = _countr + 1;
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} count _objWpnTypes;
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//Add Magazines
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_objWpnTypes = _magazines select 0;
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_objWpnQty = _magazines select 1;
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_countr = 0;
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{
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_holder addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];
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_countr = _countr + 1;
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} count _objWpnTypes;
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//Add Backpacks
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_objWpnTypes = _backpacks select 0;
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_objWpnQty = _backpacks select 1;
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_countr = 0;
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{
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_holder addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];
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_countr = _countr + 1;
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} count _objWpnTypes;
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[_weapons,_magazines,_backpacks,_holder] call fn_addCargo;
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localize "str_success_tent_pack" call dayz_rollingMessages;
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} else {
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localize "str_fail_tent_pack" call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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dayz_actionInProgress = false;
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