Sync chopped down trees for JIP players

Vanilla commit:

a57478fb1a
This commit is contained in:
ebaydayz
2016-10-05 17:24:10 -04:00
parent 6e544e447e
commit 2ee06afea7
4 changed files with 8 additions and 3 deletions

View File

@@ -157,15 +157,15 @@ if (isServer) then {
_tree = (_this select 1) select 0;
_player = (_this select 1) select 1;
_dis = _player distance _tree;
_name = if (alive _player) then {name _player} else {"unknown"};
_name = if (alive _player) then {name _player} else {"DeadPlayer"};
_uid = getPlayerUID _player;
_treeModel = _tree call fn_getModelName;
if ((_dis < 30) && (_treeModel in dayz_trees) && (_uid != "")) then {
_tree setDamage 1;
deleteVehicle _tree;
dayz_choppedTrees set [count dayz_choppedTrees,_tree];
diag_log format["Server setDamage on tree %1 chopped down by %2(%3)",_treeModel,_name,_uid];
};
};
};
"PVDZ_serverStoreVar" addPublicVariableEventHandler {