mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Add 9 new buildings for server admins to add
Add 9 new buildings: - Rabbit Hutch - Chicken Coop - Dog House - Postbox - Boggle - Satellite Dish# - Fuel Tank - Water Tank - Water Tower
This commit is contained in:
@@ -712,4 +712,160 @@ class CCTV_DZ: Loudspeaker
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offset[] = {0,4,0};
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removeoutput[] = {{"cctv_kit",1}};
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vehicleClass = "DayZ Epoch Buildables";
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};
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class Rabbit_Hutch_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\Hutch\Misc_Hutch.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_RABBIT_HUTCH;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"rabbit_hutch_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Chicken_Coop_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\ChickenCoop\Misc_ChickenCoop.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_CHICKEN_COOP;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"chicken_coop_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Doghouse_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\buildings\psi_bouda.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_CHICKEN_COOP;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"doghouse_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Postbox_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\Misc_PostBox\Misc_PostBox.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_POSTBOX;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"postbox_kit",1}};
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transportMaxWeapons = 1;
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transportMaxMagazines = 5;
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transportMaxBackpacks = 1;
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};
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class Boggle_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\Misc_Small\Misc_Boogieman.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_BOGGLE;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"boggle_kit",1}};
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};
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class Satellite_Dish_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\misc3\parabola_big\parabola_big.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_SATELLITE_DISH;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartGeneric",1}};
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constructioncount = 1;
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removeoutput[] = {{"satellite_dish_kit",1}};
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};
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class Fueltank_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,5,0};
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model = "\Ca\buildings2\Ind_Tank\Ind_TankSmall2";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1200;
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displayName = $STR_EQUIP_NAME_FUELTANK_BIG;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartGeneric",1}};
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constructioncount = 3;
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removeoutput[] = {{"fueltank_kit",1}};
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};
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class Watertank_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,5,0};
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model = "\Ca\buildings2\Ind_Tank\Ind_TankSmall";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1200;
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displayName = $STR_EQUIP_NAME_WATERTANK;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartGeneric",1}};
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constructioncount = 3;
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removeoutput[] = {{"watertank_kit",1}};
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};
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class Watertower_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,5,0};
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model = "\CA\misc\water_tank.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1200;
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displayName = $STR_EQUIP_NAME_WATERTOWER;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartGeneric",2}};
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constructioncount = 3;
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removeoutput[] = {{"watertower_kit",1}};
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};
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