Adding 93 new zombie models (#2023)

* Adding 93 new zombie models based on arma 2 skins

* Adding zombie strings

* Adding new zombie loot groups

* Adding new zombie loot groups, update pilot and doctor loot group

* Adding some new zombies to crash sites

* Adding new hunter zombies to farm buildings

* Adding new hunter zombies to hunting buildings

* Adding new military zombies to military buildings

* Adding new zombies to residential buildings

* Adding new zombies to supermarket buildings

* New zombie documentation file

* Update CHANGE LOG 1.0.6.3.txt

* Capitalize all english zombie names at beginning
This commit is contained in:
A Man
2018-10-09 08:35:06 +02:00
committed by oiad
parent e26fb24ab9
commit 2e15009299
21 changed files with 1968 additions and 586 deletions

View File

@@ -2,7 +2,7 @@ class Farm : Default
{
zombieChance = 0.3;
maxRoaming = 3;
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter","z_hunter","z_villager1","z_villager2","z_villager3","z_new_villager2","z_new_villager3","z_new_villager4"};
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter2","z_hunter3","z_hunter4","z_villager1","z_villager2","z_villager3","z_new_villager2","z_new_villager3","z_new_villager4"};
lootChance = 0.5;
lootGroup = Farm;
};
@@ -130,4 +130,4 @@ class land_zd_2: Farm // nm shed
//DZE ADDED BELOW
class land_shed_m01: Farm {
zedPos[] = {{0.218262,-1.78369,-0.347349}};
};
};