mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 09:10:27 +03:00
Switch all buildables to Epoch building system
Didn't bother switching the stash over since it doesn't appear to be implemented yet
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@@ -14,7 +14,7 @@ class ItemTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_TENT;
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script = "; [_id,'Build'] spawn player_build; r_action_count = r_action_count + 1;";
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script = "spawn player_build; r_action_count = r_action_count + 1;";
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require[] = {};
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consume[] = {"ItemTent"};
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create = "TentStorage";
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@@ -56,7 +56,7 @@ class ItemDomeTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_DOME_TENT;
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script = "; [_id,'Build'] spawn player_build; r_action_count = r_action_count + 1;";
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script = "spawn player_build; r_action_count = r_action_count + 1;";
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require[] = {};
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consume[] = {"ItemDomeTent"};
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create = "DomeTentStorage";
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@@ -92,7 +92,7 @@ class ItemDesertTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_DESERT_TENT;
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script = "; [_id,'Build'] spawn player_build; r_action_count = r_action_count + 1;";
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script = "spawn player_build; r_action_count = r_action_count + 1;";
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require[] = {};
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consume[] = {"ItemDesertTent"};
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create = "DesertTentStorage";
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