Building upgrades from backpack

This commit is contained in:
icomrade
2016-12-30 16:16:51 -05:00
parent e33519ffd4
commit 2d595118c3
2 changed files with 44 additions and 41 deletions

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@@ -1,5 +1,6 @@
[NEW] Added config variable DZE_HaloSpawnHeight. @ebayShopper
[NEW] Added M4SPR_DZE class which spawns with 30Rnd Stanag by default instead of 20Rnd. #1823 @AirwavesMan
[NEW] Building upgrades now source parts from the player's backpack and main inventory @icomrade
[CHANGED] Added NWAF tent camp to Chernarus points of interests and removed trains POI for now.
[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade

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@@ -2,54 +2,52 @@
DayZ Base Building Upgrades
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_ownerID"];
private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_ownerID","_qtyBP","_forEachIndex","_bpMags","_countNew","_bp2Remove","_count","_friendsArr","_vector","_temp_BP_removed_array"];
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_52" call dayz_rollingMessages;};
dayz_actionInProgress = true;
player removeAction s_player_upgrade_build;
s_player_upgrade_build = 1;
// get cursortarget from addaction
_obj = _this select 3;
// Find objectID
_objectID = _obj getVariable ["ObjectID","0"];
// Find objectUID
_objectUID = _obj getVariable ["ObjectUID","0"];
if (_objectID == "0" && _objectUID == "0") exitWith {dayz_actionInProgress = false; s_player_upgrade_build = -1; localize "str_epoch_player_50" call dayz_rollingMessages;};
// Get classname
_classname = typeOf _obj;
// Find display name
_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
// Find next upgrade
_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "upgradeBuilding");
if ((count _upgrade) > 0) then {
_newclassname = _upgrade select 0;
_lockable = 0;
if(isNumber (configFile >> "CfgVehicles" >> _newclassname >> "lockable")) then {
_lockable = getNumber(configFile >> "CfgVehicles" >> _newclassname >> "lockable");
};
_requirements = _upgrade select 1;
_missingQty = 0;
_missing = "";
_bpMags = [];
_bp2Remove = [];
_qtyBP = 0;
_proceed = true;
{
_itemIn = _x select 0;
_countIn = _x select 1;
_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
_qty = { (_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn} } count magazines player;
if (!isNull (UnitBackpack Player) && {_qty < _countIn}) then {
_bpMags = (getMagazineCargo (unitbackpack player));
{
if ((_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}) exitWith {
_qtyBP = ((_bpMags select 1) select _forEachIndex);
_bp2Remove set [(count _bp2Remove), _x];
};
} forEach (_bpMags select 0);
};
if ((_qty < _countIn) && {_qtyBP < (_countIn - _qty)}) exitWith { _missing = _itemIn; _missingQty = (_countIn - (_qty + _qtyBP)); _proceed = false; };
} forEach _requirements;
if (_proceed) then {
@@ -58,6 +56,7 @@ if ((count _upgrade) > 0) then {
[player,20,true,(getPosATL player)] spawn player_alertZombies;
_temp_removed_array = [];
_temp_BP_removed_array = [];
_removed_total = 0;
_tobe_removed_total = 0;
@@ -65,7 +64,6 @@ if ((count _upgrade) > 0) then {
_removed = 0;
_itemIn = _x select 0;
_countIn = _x select 1;
// diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
_tobe_removed_total = _tobe_removed_total + _countIn;
{
@@ -77,38 +75,40 @@ if ((count _upgrade) > 0) then {
_temp_removed_array set [count _temp_removed_array,_x];
};
};
} forEach magazines player;
if (!isNull (UnitBackpack Player) && {_removed < _countIn}) then {
_bpMags = (getMagazineCargo (unitbackpack player));
clearMagazineCargoGlobal (unitbackpack player);
{
_count = ((_bpMags select 1) select _forEachIndex);
_countNew = _count;
if (_x in _bp2Remove && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}}) then {
_countNew = (_count - (_countIn - _removed));
_bp2Remove = _bp2Remove - [_x];
};
if (_countNew > 0) then {
(unitbackpack player) addMagazineCargoGlobal [_x, _countNew];
};
_num_removed = (_count - _countNew);
_temp_BP_removed_array set [(count _temp_BP_removed_array), [_x, _num_removed]];
_removed_total = _removed_total + _num_removed;
} forEach (_bpMags select 0);
};
} forEach _requirements;
// all parts removed proceed
if (_tobe_removed_total == _removed_total) then {
// Get position
_location = _obj getVariable["OEMPos",(getposATL _obj)];
// Get direction
_dir = getDir _obj;
// Get vector
_vector = [(vectorDir _obj),(vectorUp _obj)];
// Current charID
_objectCharacterID = _obj getVariable ["CharacterID","0"];
_classname = _newclassname;
// Create new object
_object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"];
// Set direction
_object setDir _dir;
_object setVariable["memDir",_dir,true];
// Set vector
_object setVectorDirAndUp _vector;
// Set location
_object setPosATL _location;
if (_lockable == 3) then {
@@ -144,8 +144,10 @@ if ((count _upgrade) > 0) then {
player reveal _object;
} else {
{player addMagazine _x;} count _temp_removed_array;
if (count _temp_BP_removed_array > 0) then {
{(unitbackpack player) addMagazineCargoGlobal _x} count _temp_BP_removed_array;
};
format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
};