Tidyness changes

This changes a few functions that were being used to use the already
defined variables instead

Fixed a few string issues with Advanced trading and plot managment.
This commit is contained in:
oiad
2016-07-24 16:20:39 +12:00
parent b03afef460
commit 2ca7bf59c7
4 changed files with 24 additions and 24 deletions

View File

@@ -532,7 +532,7 @@ if (_canBuild select 0) then {
_tmpbuilt setVariable ["ownerPUID",_playerUID,true];
PVDZ_obj_Publish = [_combination,_tmpbuilt,[_dir,_location,_playerUID, _vector], []];
if (_lockable == 3) then {
_friendsArr = [[([player] call FNC_GetPlayerUID),(name player)]];
_friendsArr = [[_playerUID,(name player)]];
_tmpbuilt setVariable ["doorfriends", _friendsArr, true];
PVDZ_obj_Publish = [_combination,_tmpbuilt,[_dir,_location,_playerUID, _vector], _friendsArr];
};
@@ -553,7 +553,7 @@ if (_canBuild select 0) then {
if (DZE_permanentPlot) then {
_tmpbuilt setVariable ["ownerPUID",_playerUID,true];
if (_canBuild select 1) then {
_friendsArr = [[([player] call FNC_GetPlayerUID),(name player)]];
_friendsArr = [[_playerUID,(name player)]];
_tmpbuilt setVariable ["plotfriends", _friendsArr, true];
PVDZ_obj_Publish = [dayz_characterID,_tmpbuilt,[_dir,_location,_playerUID, _vector], _friendsArr];
} else {

View File

@@ -440,7 +440,7 @@ if (_canBuild select 0) then {
_tmpbuilt setVariable ["ownerPUID",_playerUID,true];
PVDZ_obj_Publish = [_combination,_tmpbuilt,[_dir,_location,_playerUID],_classname];
if (_lockable == 3) then {
_friendsArr = [[([player] call FNC_GetPlayerUID),(name player)]];
_friendsArr = [[_playerUID,(name player)]];
_tmpbuilt setVariable ["doorfriends", _friendsArr, true];
PVDZ_obj_Publish = [_combination,_tmpbuilt,[_dir,_location,_playerUID, _vector], _friendsArr];
};
@@ -461,7 +461,7 @@ if (_canBuild select 0) then {
if (DZE_permanentPlot) then {
_tmpbuilt setVariable ["ownerPUID",_playerUID,true];
if (_canBuild select 1) then {
_friendsArr = [[([player] call FNC_GetPlayerUID),(name player)]];
_friendsArr = [[_playerUID,(name player)]];
_tmpbuilt setVariable ["plotfriends", _friendsArr, true];
PVDZ_obj_Publish = [dayz_characterID,_tmpbuilt,[_dir,_location,_playerUID],_friendsArr];
} else {
@@ -477,7 +477,6 @@ if (_canBuild select 0) then {
deleteVehicle _tmpbuilt;
localize "str_epoch_player_46" call dayz_rollingMessages;
};
} else {
r_interrupt = false;
if (vehicle player == player) then {
@@ -489,7 +488,6 @@ if (_canBuild select 0) then {
localize "str_epoch_player_46" call dayz_rollingMessages;
};
} else {
format[localize "str_epoch_player_47",_text,_reason] call dayz_rollingMessages;
};

View File

@@ -2,7 +2,7 @@
DayZ Base Building Upgrades
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_ownerID"];
private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_ownerID","_playerUID"];
if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_52" call dayz_rollingMessages;};
DZE_ActionInProgress = true;
@@ -19,6 +19,8 @@ _objectID = _obj getVariable ["ObjectID","0"];
// Find objectUID
_objectUID = _obj getVariable ["ObjectUID","0"];
_playerUID = [player] call FNC_GetPlayerUID;
if (_objectID == "0" && _objectUID == "0") exitWith {DZE_ActionInProgress = false; s_player_upgrade_build = -1; localize "str_epoch_player_50" call dayz_rollingMessages;};
// Get classname
@@ -126,10 +128,10 @@ if ((count _upgrade) > 0) then {
};
if (DZE_permanentPlot) then {
_ownerID = _obj getVariable["ownerPUID","0"];
if (_ownerID == "0") then { _ownerID = [player] call FNC_GetPlayerUID; }; //APFL is on but UID is 0 so we will claim it to record the ownership.
if (_ownerID == "0") then { _ownerID = _playerUID; }; //APFL is on but UID is 0 so we will claim it to record the ownership.
_object setVariable ["ownerPUID",_ownerID,true];
if (_lockable == 3) then {
_friendsArr = [[([player] call FNC_GetPlayerUID),(name player)]];
_friendsArr = [[_playerUID,(name player)]];
_object setVariable ["doorfriends", _friendsArr, true];
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,_ownerID,_vector],_classname,_obj,player,_friendsArr];
} else {