mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Panthera Updates to Traders/Markers/Triggers
Added repair guy to planica, Repair guy and Vehicle Vendors added to the Island in the north west. Fire barrel added to AWOLS airfield vendor. All folding tables have had simulation disabled to prevent bouncing if bumped into or shot.
This commit is contained in:
@@ -27,7 +27,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
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_unit_65 = objNull;
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||||
if (true) then
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||||
{
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_this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [5227.6963, 8228.7188, 0.11357399], [], 0, "CAN_COLLIDE"];
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_this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"];
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_unit_65 = _this;
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_this setDir -131.58987;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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@@ -37,19 +37,20 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
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_vehicle_25 = objNull;
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if (true) then
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{
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_this = createVehicle ["FoldTable", [5226.8516, 8228.6885, 0.15148999], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["FoldTable", [5228.7041, 8228.6006, 0.15148999], [], 0, "CAN_COLLIDE"];
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_vehicle_25 = _this;
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_this setDir 76.292221;
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_this setPos [5226.8516, 8228.6885, 0.15148999];
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [5228.7041, 8228.6006, 0.15148999];
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};
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_vehicle_28 = objNull;
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if (true) then
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{
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_this = createVehicle ["Misc_cargo_cont_net1", [5229.543, 8226.9844, 0.072472528], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Misc_cargo_cont_net1", [5230.5879, 8226.2754, 0.072472528], [], 0, "CAN_COLLIDE"];
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_vehicle_28 = _this;
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_this setDir -43.586216;
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_this setPos [5229.543, 8226.9844, 0.072472528];
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_this setPos [5230.5879, 8226.2754, 0.072472528];
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};
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_unit_67 = objNull;
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@@ -68,6 +69,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [8682.7588, 3144.9507, -2.3841858e-007], [], 0, "CAN_COLLIDE"];
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_vehicle_32 = _this;
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_this setDir 93.772865;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [8682.7588, 3144.9507, -2.3841858e-007];
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};
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@@ -105,6 +107,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [8682.2109, 3139.7153, -0.00018525124], [], 0, "CAN_COLLIDE"];
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_vehicle_36 = _this;
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_this setDir 93.772865;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [8682.2109, 3139.7153, -0.00018525124];
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};
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@@ -224,6 +227,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4430.8945, 1623.502, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_49 = _this;
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_this setDir -68.312744;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4430.8945, 1623.502, 3.0517578e-005];
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};
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@@ -233,6 +237,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4429.9204, 1621.2704, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_51 = _this;
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_this setDir -64.814186;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4429.9204, 1621.2704, 8.7738037e-005];
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};
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@@ -261,6 +266,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [9047.3018, 4057.634, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_63 = _this;
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_this setDir 53.281307;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [9047.3018, 4057.634, -1.5258789e-005];
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};
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@@ -326,6 +332,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [8675.7383, 3121.7869, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_87 = _this;
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_this setDir -141.61942;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [8675.7383, 3121.7869, 1.5258789e-005];
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};
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@@ -382,6 +389,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4426.2944, 1629.8995, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_93 = _this;
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_this setDir 21.153505;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4426.2944, 1629.8995, 1.1444092e-005];
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};
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@@ -391,6 +399,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4421.3999, 1632.3695, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_95 = _this;
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_this setDir 21.153505;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4421.3999, 1632.3695, 1.7166138e-005];
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};
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@@ -446,10 +455,10 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
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_vehicle_106 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_CamoNet_NATO_EP1", [5229.645, 8227.5029, 8.3446503e-006], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_CamoNet_NATO_EP1", [5231.4976, 8227.415, 8.3446503e-006], [], 0, "CAN_COLLIDE"];
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_vehicle_106 = _this;
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_this setDir 77.69368;
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_this setPos [5229.645, 8227.5029, 8.3446503e-006];
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_this setPos [5231.4976, 8227.415, 8.3446503e-006];
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};
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_vehicle_107 = objNull;
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@@ -484,6 +493,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4430.9263, 1628.2461], [], 0, "CAN_COLLIDE"];
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_vehicle_111 = _this;
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_this setDir 15.75791;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4430.9263, 1628.2461];
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};
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@@ -730,11 +740,11 @@ if (true) then
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_vehicle_160 = objNull;
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if (true) then
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{
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_this = createVehicle ["Info_Board_EP1", [4772.5972, 7485.9268, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Info_Board_EP1", [4773.7104, 7486.8223, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
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_vehicle_160 = _this;
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_this setDir 92.707016;
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_this setDir 181.84767;
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_this setVehicleInit "this allowDammage false; ";
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_this setPos [4772.5972, 7485.9268, 2.8610229e-006];
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_this setPos [4773.7104, 7486.8223, 2.8610229e-006];
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};
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_vehicle_162 = objNull;
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@@ -781,6 +791,7 @@ if (true) then
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_this = createVehicle ["SmallTable", [4329.3374, 6319.7012, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_166 = _this;
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_this setDir 37.70948;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4329.3374, 6319.7012, -5.3405762e-005];
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};
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@@ -912,6 +923,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4341.5576, 6318.3442, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_188 = _this;
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_this setDir 7.1644373;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4341.5576, 6318.3442, -1.5258789e-005];
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};
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@@ -939,6 +951,7 @@ if (true) then
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_this = createVehicle ["FoldTable", [4338.7778, 6318.2305], [], 0, "CAN_COLLIDE"];
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_vehicle_194 = _this;
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_this setDir 3.0300236;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4338.7778, 6318.2305];
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};
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@@ -971,5 +984,159 @@ if (true) then
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_this setPos [8686.7412, 3134.1001, -4.529953e-006];
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};
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processInitCommands;
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_vehicle_197 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_covering_hut_EP1", [4322.832, 6314.0376, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_197 = _this;
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_this setDir 127.3079;
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_this setPos [4322.832, 6314.0376, 3.0517578e-005];
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};
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_vehicle_198 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_tires_EP1", [4320.9902, 6314.1929, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_198 = _this;
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_this setDir 27.210705;
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_this setPos [4320.9902, 6314.1929, 5.3405762e-005];
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||||
};
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||||
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_vehicle_199 = objNull;
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||||
if (true) then
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||||
{
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||||
_this = createVehicle ["VaultStorageLocked", [4322.5024, 6315.3901, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
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||||
_vehicle_199 = _this;
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_this setDir -22.658051;
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_this setPos [4322.5024, 6315.3901, 3.8146973e-005];
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||||
};
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||||
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||||
_vehicle_200 = objNull;
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||||
if (true) then
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||||
{
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||||
_this = createVehicle ["FoldTable", [4323.3477, 6313.5117, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
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||||
_vehicle_200 = _this;
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||||
_this setDir -57.318203;
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||||
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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||||
_this setPos [4323.3477, 6313.5117, 1.5258789e-005];
|
||||
};
|
||||
|
||||
_unit_205 = objNull;
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||||
if (true) then
|
||||
{
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||||
_this = _group_2 createUnit ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
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||||
_unit_205 = _this;
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||||
_this setDir 115.78899;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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_this setUnitAbility 0.60000002;
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||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_219 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["USMC_WarfareBHeavyFactory", [2242.9868, 9478.7061, -0.27300224], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_219 = _this;
|
||||
_this setDir -112.31166;
|
||||
_this setPos [2242.9868, 9478.7061, -0.27300224];
|
||||
};
|
||||
|
||||
_unit_213 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_0 createUnit ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
|
||||
_unit_213 = _this;
|
||||
_this setDir 107.45454;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_216 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_2 createUnit ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_unit_216 = _this;
|
||||
_this setDir 59.489071;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_221 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldTable", [2237.605, 9477.3887, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_221 = _this;
|
||||
_this setDir 57.468903;
|
||||
_this setPos [2237.605, 9477.3887, -7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_222 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHCivil", [2260.1619, 9466.2559, -0.0001335144], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_222 = _this;
|
||||
_this setPos [2260.1619, 9466.2559, -0.0001335144];
|
||||
};
|
||||
|
||||
_vehicle_223 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5969, 9481.2881, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_223 = _this;
|
||||
_this setDir -90.718864;
|
||||
_this setPos [2247.5969, 9481.2881, -7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_225 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5811, 9477.084, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_225 = _this;
|
||||
_this setDir -92.796631;
|
||||
_this setPos [2247.5811, 9477.084, -3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_227 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CncBlock_Stripes", [2247.7847, 9473.082, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_227 = _this;
|
||||
_this setDir -95.729897;
|
||||
_this setPos [2247.7847, 9473.082, -3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_229 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [4772.0981, 7485.4399, 2.1457672e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_229 = _this;
|
||||
_this setPos [4772.0981, 7485.4399, 2.1457672e-006];
|
||||
};
|
||||
|
||||
_vehicle_231 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [2240.9014, 9477.126, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_231 = _this;
|
||||
_this setDir 185.18335;
|
||||
_this setPos [2240.9014, 9477.126, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_233 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [5227.0308, 8224.2168, -2.3126602e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_233 = _this;
|
||||
_this setDir 108.42027;
|
||||
_this setPos [5227.0308, 8224.2168, -2.3126602e-005];
|
||||
};
|
||||
|
||||
_vehicle_235 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [3357.9116, 2293.3701, 1.7688445], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_235 = _this;
|
||||
_this setDir -145.64645;
|
||||
_this setPos [3357.9116, 2293.3701, 1.7688445];
|
||||
};
|
||||
|
||||
processInitCommands;
|
||||
|
||||
@@ -1250,7 +1250,7 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=22;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={5192.2104,62.495663,4994.3667};
|
||||
@@ -1399,12 +1399,20 @@ class Mission
|
||||
name="PlanicaTraders";
|
||||
text="Trader City Planica";
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item22
|
||||
{
|
||||
position[]={2247.085,35.5191,9473.3262};
|
||||
name="IslandVehiclePartsVendors";
|
||||
text="Mello Vehicle/Parts Vendors";
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
};
|
||||
class Sensors
|
||||
{
|
||||
items=9;
|
||||
items=10;
|
||||
class Item0
|
||||
{
|
||||
position[]={4419.9492,22.076105,1629.0402};
|
||||
@@ -1543,7 +1551,7 @@ class Mission
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={4338.0952,101.19459,6318.4214};
|
||||
position[]={4338.6138,101.18414,6317.9023};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
@@ -1558,6 +1566,23 @@ class Mission
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2243.9109,35.5191,9479.2207};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="PlanicaTraders_1";
|
||||
expCond="(player distance PlanicaTraders) < 100; ";
|
||||
expActiv="TitleText[""Now Entering Trader City Planica"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader City Planica"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
// DayZ Epoch TRADERS for 16
|
||||
serverTraders = ["GUE_Soldier_Pilot","UN_CDF_Soldier_MG_EP1","GUE_Soldier_Medic","GUE_Woodlander1","GUE_Commander","Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","GUE_Soldier_2","GUE_Soldier_1","BAF_Pilot_MTP","GUE_Soldier_Sab","US_Soldier_Medic_EP1","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Woodlander3","UN_CDF_Soldier_AAT_EP1","RU_Farmwife1","Citizen2_EP1","Rita_Ensler_EP1","USMC_SoldierS_Engineer","USMC_Soldier_TL","ValentinaVictim"];
|
||||
serverTraders = ["GUE_Soldier_Pilot","UN_CDF_Soldier_MG_EP1","GUE_Soldier_Medic","GUE_Woodlander1","GUE_Commander","Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","GUE_Soldier_2","GUE_Soldier_1","BAF_Pilot_MTP","GUE_Soldier_Sab","US_Soldier_Medic_EP1","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Woodlander3","UN_CDF_Soldier_AAT_EP1","RU_Farmwife1","Citizen2_EP1","Rita_Ensler_EP1","USMC_SoldierS_Engineer","USMC_Soldier_TL","ValentinaVictim","Reynolds_PMC","GUE_Soldier_AR","FR_Corpsman"];
|
||||
// AWOL's Airfield
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
@@ -138,3 +138,21 @@ menu_ValentinaVictim = [
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Planica Parts Vendor
|
||||
menu_Reynolds_PMC = [
|
||||
[["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Island Parts Vendor
|
||||
menu_GUE_Soldier_AR = [
|
||||
[["Building Supplies",678],["Toolbelt Items",679],["Vehicle Parts",677]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Island Vehicle Vendor
|
||||
menu_FR_Corpsman = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
Reference in New Issue
Block a user