mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 11:42:38 +03:00
Chernarus Trader City 2.0 by Axle
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1170,7 +1170,7 @@ class Mission
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};
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class Markers
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{
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items=18;
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items=17;
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class Item0
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{
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position[]={7550.6182,361.05222,8371.957};
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@@ -1214,98 +1214,120 @@ class Mission
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type="Empty";
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};
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class Item7
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{
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position[]={4069.8455,365.19922,11661.84};
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name="Tradercitybash";
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text="Trader City Bash";
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item8
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{
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position[]={11469.787,317.32358,11356.751};
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name="Tradercityklen";
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text="Trader City Klen";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item9
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{
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position[]={6345.6113,306.13721,7808.5073};
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name="Tradercitystary";
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text="Trader City Stary";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item8
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{
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position[]={1090.6584,14.986605,2836.6746};
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name="boatsnwholesale_1";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item9
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{
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position[]={13229.292,28.564899,6076.9312};
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name="boatsnwholesale_1_1";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorRed";
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colorName="ColorBlack";
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};
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class Item10
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{
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position[]={8228.7402,1.1103003,2180.5671};
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position[]={1146.8905,9.5063992,2676.7671};
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name="boatsnwholesale_1";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item11
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{
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position[]={13247.175,7.9455967,6076.4395};
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name="boatsnwholesale_1_1";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item12
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{
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position[]={5068.6636,338.99176,9723.4248};
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name="Airplane Dealer";
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text="Airplane Dealer";
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type="mil_dot";
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colorName="ColorBlue";
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};
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class Item13
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{
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position[]={8385.834,1.6642252,2368.8264};
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name="Boat Dealer";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorOrange";
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};
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class Item11
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{
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position[]={5071.751,338.98993,9719.9492};
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name="AirVehicles";
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text="AWOL's Airfield";
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type="mil_dot";
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colorName="ColorGreen";
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};
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class Item12
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{
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position[]={5459.1191,365.08759,13309.652};
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name="NorthFriendlyVendors";
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text="Name Me Now!";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item13
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{
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position[]={6881.0449,393.86917,11457.029};
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name="DevilsBandits";
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text="Devil's Bandit Den";
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type="mil_warning";
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colorName="ColorRed";
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};
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class Item14
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{
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position[]={1591.652,283.90994,7787.5093};
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name="BlackMarket";
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text="Black Market";
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type="mil_unknown";
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colorName="ColorBlack";
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position[]={12945.273,209.10101,12751.496};
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name="HeroVendor";
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text="Hero Vendor";
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type="mil_dot";
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colorName="ColorBlue";
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};
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class Item15
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{
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position[]={11464.014,317.37949,11373.576};
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name="KlenBanditCamp";
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text="Klen's Bandit Den";
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type="mil_warning";
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colorName="ColorRed";
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position[]={13093.446,0.42457402,8241.5625};
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name="Boat Dealer_1";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorOrange";
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};
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class Item16
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{
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position[]={10726.446,277.24985,5318.7354};
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name="TrashVendorLady";
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text="Trina's Coastal Collections";
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position[]={1610.4834,283.97122,7781.9917};
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name="BanditVendor";
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text="Bandit Vendor";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item17
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{
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position[]={8106.6689,470,9298.2188};
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name="GreensCars";
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text="Green's Quality Cars";
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type="mil_dot";
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colorName="ColorBlack";
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colorName="ColorRed";
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};
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};
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class Sensors
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{
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items=1;
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items=3;
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class Item0
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{
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position[]={4053.8501,364.76645,11668.645};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonebash";
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expCond="(player distance zonebash) < 100;";
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expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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};
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};
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class Item1
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{
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position[]={11463.747,317.3078,11349.89};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zoneklen";
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expCond="(player distance zoneklen) < 100;";
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expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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};
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};
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class Item2
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{
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position[]={6344.8081,304.99023,7806.7598};
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activationBy="WEST";
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@@ -1313,12 +1335,11 @@ class Mission
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interruptable=1;
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age="UNKNOWN";
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name="zonestary";
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expCond="(player distance zonestary) < 50;";
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expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; placevault = true;";
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expCond="(player distance zonestary) < 100;";
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expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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};
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@@ -1,5 +1,5 @@
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// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4"];
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serverTraders = ["Tanny_PMC","Drake","BAF_Soldier_AAR_DDPM","US_Delta_Force_AR_EP1","US_Delta_Force_Medic_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","UN_CDF_Soldier_Crew_EP1","GUE_Soldier_1","Soldier_Sniper_PMC","UN_CDF_Soldier_Pilot_EP1","GUE_Soldier_3","BAF_Soldier_EN_MTP","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Herrera_Light","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","RU_Damsel4","FR_Sykes","GUE_Villager4","TK_GUE_Warlord_EP1","GUE_Commander","GUE_Soldier_2","TK_GUE_Soldier_5_EP1","CIV_EuroWoman02_EP1","Dr_Annie_Baker_EP1","GUE_Soldier_Crew","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
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// Hero Vendor
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menu_Tanny_PMC = [
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[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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@@ -7,7 +7,7 @@ menu_Tanny_PMC = [
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"hero"
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];
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// Ammunition Friendly
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menu_US_Delta_Force_AR_EP1 = [
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menu_Drake = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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@@ -19,79 +19,79 @@ menu_BAF_Soldier_AAR_DDPM = [
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"friendly"
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];
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// Friendly Vehicles
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menu_Drake = [
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menu_US_Delta_Force_AR_EP1 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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menu_Damsel2 = [
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// General Store
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menu_US_Delta_Force_Medic_EP1 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Weapons neutral
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menu_GUE_Soldier_MG = [
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menu_Soldier_MG_PKM_PMC = [
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[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Ammo Neutral
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menu_GUE_Soldier_GL = [
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// Ammunition Neutral
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menu_Soldier_MG_PMC = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Neutral Building/Parts
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menu_TK_GUE_Soldier_5_EP1 = [
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menu_UN_CDF_Soldier_Crew_EP1 = [
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[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Trader
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menu_GUE_Soldier_2 = [
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menu_GUE_Soldier_1 = [
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[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// AWOL's Airfield
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// Aircraft Dealer
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menu_Soldier_Sniper_PMC = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"friendly"
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];
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// Greens Quality Cars and Trucks
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menu_GUE_Soldier_3 = [
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// Vehicles Neutral
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor
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menu_Soldier_GL_M16A2_PMC = [
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menu_GUE_Soldier_3 = [
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[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Friendly Building/Parts
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menu_UN_CDF_Soldier_Crew_EP1 = [
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menu_BAF_Soldier_EN_MTP = [
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[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// Friendly Vehicles
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// Friendly Vehicles 2
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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// General Store 2
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menu_GUE_Worker2 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Medical Supplies
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menu_Dr_Annie_Baker_EP1 = [
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menu_Herrera_Light = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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@@ -102,7 +102,7 @@ menu_Soldier_MG_PKM_PMC = [
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[],
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"friendly"
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];
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// Ammo friendly 2
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// Ammunition friendly 2
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menu_Soldier_MG_PMC = [
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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@@ -114,8 +114,8 @@ menu_GUE_Soldier_CO = [
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[],
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"neutral"
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];
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// Trash Trader
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menu_Farmwife4 = [
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// General Store 3
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menu_RU_Damsel4 = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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||||
"neutral"
|
||||
@@ -132,3 +132,75 @@ menu_GUE_Villager4 = [
|
||||
[],
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"neutral"
|
||||
];
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||||
// Weapons neutral 2
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||||
menu_TK_GUE_Warlord_EP1 = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Ammunition Neutral 2
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
[],
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||||
"neutral"
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||||
];
|
||||
// Vehicles Neutral 2
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts
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||||
menu_TK_GUE_Soldier_5_EP1 = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
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||||
[],
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||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 2
|
||||
menu_CIV_EuroWoman02_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 3
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Trader 2
|
||||
menu_GUE_Soldier_Crew = [
|
||||
[["Boats Armed",673],["Boats Unarmed",672]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Wholesale 3
|
||||
menu_Citizen3_EP1 = [
|
||||
[["Wholesale",675]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Friendly Building/parts 2
|
||||
menu_ibr_lingorman6 = [
|
||||
[["Building Supplies",678],["Toolbelt Items",679],["Vehicle Parts",677]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Friendly Building/Parts 3
|
||||
menu_ibr_lingorman6s = [
|
||||
[["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// General Store 4
|
||||
menu_TK_CIV_Woman02_EP1 = [
|
||||
[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// General Store 5
|
||||
menu_Damsel3 = [
|
||||
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
3608
TraderCitySources/chenarustradercity2.Chernarus/mission.biedi
Normal file
3608
TraderCitySources/chenarustradercity2.Chernarus/mission.biedi
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user