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Chernarus Trader City 2.0 by Axle
This commit is contained in:
@@ -1,5 +1,5 @@
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// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4"];
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serverTraders = ["Tanny_PMC","Drake","BAF_Soldier_AAR_DDPM","US_Delta_Force_AR_EP1","US_Delta_Force_Medic_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","UN_CDF_Soldier_Crew_EP1","GUE_Soldier_1","Soldier_Sniper_PMC","UN_CDF_Soldier_Pilot_EP1","GUE_Soldier_3","BAF_Soldier_EN_MTP","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Herrera_Light","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","RU_Damsel4","FR_Sykes","GUE_Villager4","TK_GUE_Warlord_EP1","GUE_Commander","GUE_Soldier_2","TK_GUE_Soldier_5_EP1","CIV_EuroWoman02_EP1","Dr_Annie_Baker_EP1","GUE_Soldier_Crew","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
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// Hero Vendor
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menu_Tanny_PMC = [
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[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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@@ -7,7 +7,7 @@ menu_Tanny_PMC = [
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"hero"
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];
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// Ammunition Friendly
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menu_US_Delta_Force_AR_EP1 = [
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menu_Drake = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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@@ -19,79 +19,79 @@ menu_BAF_Soldier_AAR_DDPM = [
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"friendly"
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];
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// Friendly Vehicles
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menu_Drake = [
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menu_US_Delta_Force_AR_EP1 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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menu_Damsel2 = [
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// General Store
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menu_US_Delta_Force_Medic_EP1 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Weapons neutral
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menu_GUE_Soldier_MG = [
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menu_Soldier_MG_PKM_PMC = [
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[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Ammo Neutral
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menu_GUE_Soldier_GL = [
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// Ammunition Neutral
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menu_Soldier_MG_PMC = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Neutral Building/Parts
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menu_TK_GUE_Soldier_5_EP1 = [
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menu_UN_CDF_Soldier_Crew_EP1 = [
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[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Trader
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menu_GUE_Soldier_2 = [
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menu_GUE_Soldier_1 = [
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[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// AWOL's Airfield
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// Aircraft Dealer
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menu_Soldier_Sniper_PMC = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"friendly"
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];
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// Greens Quality Cars and Trucks
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menu_GUE_Soldier_3 = [
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// Vehicles Neutral
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor
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menu_Soldier_GL_M16A2_PMC = [
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menu_GUE_Soldier_3 = [
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[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Friendly Building/Parts
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menu_UN_CDF_Soldier_Crew_EP1 = [
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menu_BAF_Soldier_EN_MTP = [
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[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// Friendly Vehicles
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// Friendly Vehicles 2
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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// General Store 2
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menu_GUE_Worker2 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Medical Supplies
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menu_Dr_Annie_Baker_EP1 = [
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menu_Herrera_Light = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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@@ -102,7 +102,7 @@ menu_Soldier_MG_PKM_PMC = [
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[],
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"friendly"
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];
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// Ammo friendly 2
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// Ammunition friendly 2
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menu_Soldier_MG_PMC = [
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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@@ -114,8 +114,8 @@ menu_GUE_Soldier_CO = [
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[],
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"neutral"
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];
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// Trash Trader
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menu_Farmwife4 = [
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// General Store 3
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menu_RU_Damsel4 = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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@@ -131,4 +131,76 @@ menu_GUE_Villager4 = [
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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// Weapons neutral 2
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menu_TK_GUE_Warlord_EP1 = [
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[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
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[],
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"neutral"
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];
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// Ammunition Neutral 2
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menu_GUE_Commander = [
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[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
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[],
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"neutral"
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];
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// Vehicles Neutral 2
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menu_GUE_Soldier_2 = [
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[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Compact Cars",652],["Economy Cars",654],["Fuel Trucks",655],["Luxury Cars",656],["Microcars",657],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
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[],
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"neutral"
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];
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// Neutral Building/Parts
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menu_TK_GUE_Soldier_5_EP1 = [
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[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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// Medical Supplies 2
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menu_CIV_EuroWoman02_EP1 = [
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[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies 3
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menu_Dr_Annie_Baker_EP1 = [
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[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Boat Trader 2
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menu_GUE_Soldier_Crew = [
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[["Boats Armed",673],["Boats Unarmed",672]],
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[],
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"neutral"
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];
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// Wholesale 3
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menu_Citizen3_EP1 = [
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[["Wholesale",675]],
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[],
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"neutral"
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];
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// Friendly Building/parts 2
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menu_ibr_lingorman6 = [
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[["Building Supplies",678],["Toolbelt Items",679],["Vehicle Parts",677]],
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[],
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"friendly"
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];
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// Friendly Building/Parts 3
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menu_ibr_lingorman6s = [
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[["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]],
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[],
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"friendly"
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];
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// General Store 4
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menu_TK_CIV_Woman02_EP1 = [
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[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
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[],
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"neutral"
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];
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// General Store 5
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menu_Damsel3 = [
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[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
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[],
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"friendly"
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];
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