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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Fix parachute bug
Thx @ch0c
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@@ -165,7 +165,7 @@ if (typename _this == typename objnull) then {
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bis_fnc_halo_ppRadialBlur ppEffectAdjust [0.02,0.02,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef,0.3 - (bis_fnc_halo_vel/7)/_fpsCoef];
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bis_fnc_halo_ppRadialBlur ppEffectCommit 0.01;
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*/
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if (DZE_HaloAltitudeMeter && !isNil "Dayz_loginCompleted") then {
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if (DZE_HaloAltitudeMeter && {!isNil "Dayz_loginCompleted"}) then {
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titleText [
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format [
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localize "str_halo_altitude_speed",
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@@ -199,7 +199,7 @@ if (typename _this == typename objnull) then {
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player switchmove "adthppnemstpsraswrfldnon_1";
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player setvelocity [0,0,0];
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} else {
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if (DZE_HaloOpenChuteHeight > -1 && isNil "bis_fnc_halo_para_dirAbs") then {
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if (DZE_HaloOpenChuteHeight > -1 && {isNil "bis_fnc_halo_para_dirAbs"}) then {
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//Auto open chute
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[player] spawn BIS_fnc_Halo;
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};
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@@ -345,6 +345,17 @@ if (typename _this == typename []) then {
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(-bis_fnc_halo_para_vel * 75) + 0.5*(sin (time * 180)),
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(+bis_fnc_halo_para_dir * 25) + 0.5*(cos (time * 180))
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] call bis_fnc_setpitchbank;
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_para = vehicle player;
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_speed = abs speed _para;
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if ((_para != player) && {_speed > 13}) then {
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_velocity = velocity _para;
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_y = 0.8;
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if (_speed > 20) then {_y = 0.1;};
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_drop = [(_velocity select 0) * _y, (_velocity select 1) * _y, (_velocity select 2) * 1.1];
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_para SetVelocity _drop;
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};
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};
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bis_fnc_halo_para_mousemoving_eh = (finddisplay 46) displayaddeventhandler ["mousemoving","_this call bis_fnc_halo_para_loop;"];
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