From 2a3fb1b22d64e835706b1ec9a94afc0dae98614c Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Tue, 11 Feb 2014 17:14:23 -0600 Subject: [PATCH] added some loot positions for Napf and some more in farm building --- .../Configs/CfgBuildingLoot/CfgLootPos.hpp | 41 +++++++++++++++++++ SQF/dayz_epoch_b/CfgLootPos.hpp | 41 +++++++++++++++++++ 2 files changed, 82 insertions(+) diff --git a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootPos.hpp b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootPos.hpp index ffd7cb1f9..430a89d81 100644 --- a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootPos.hpp +++ b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgLootPos.hpp @@ -71,7 +71,20 @@ class Land_A_GeneralStore_01: Supermarket { }; class Land_Farm_Cowshed_a: Farm { lootPos[] = {{-1.06836,-5.92163,-3.08763},{1.69043,-4.91089,-3.08763},{5.8833,-6.15381,-3.08763},{8.83984,-5.60278,-3.08763},{9.74023,-2.48657,-3.08763},{2.88428,-2.34546,-3.08763},{7.88037,2.94214,-3.08763}}; + lootPosZombie[] = {{-7.52783,0.260742,-2.21265},{4.53271,-5.17969,-2.21265}}; + lootPosSmall[] = {{-6.74829,-2.98145,-3.03766},{1.34399,3.79199,-3.03766}}; }; +class Land_Farm_Cowshed_b: Farm { + lootPos[] = {{-3.26782,2.71875,-3.0311},{5.41699,-2.57813,-3.04111}}; + lootPosZombie[] = {{-2.55957,0.0683594,-2.2261}}; + lootPosSmall[] = {{3.46802,3.36621,-3.05112},{-9.98511,-3.2793,-3.09109}}; +}; +class Land_Farm_Cowshed_c: Farm { + lootPos[] = {{0.625,-2.61133,-3.06583}}; + lootPosZombie[] = {{-2.09741,0.564453,-2.25082}}; + lootPosSmall[] = {{-2.82446,3.18457,-3.11581}}; +}; + class Land_stodola_open: Farm { lootPos[] = {{-3.77881,6.2478,-4.11348},{1.59106,6.31494,-4.10928},{-3.94727,-1.95605,-4.15359},{-0.440918,-3.91187,-4.1938}}; lootPosZombie[] = {{1.66333,4.70776,-3.24809},{1.57202,-6.3313,-3.23413}}; @@ -1089,6 +1102,34 @@ class Land_MBG_Shanty_BIG: Residential { 23.2319,11.6201,27.9672 }, { -33.3779,-11.3564,5.81198 }}; }; +class land_mbg_apartments_big_04: Office { + lootPos[] = {{10.1953,-2.47656,-3.19898},{3.14453,-0.197266,-3.19898},{0.949219,5.58789,5.94502},{-0.888672,2.47461,2.69382},{3.99414,-0.273438,2.89702},{10.7344,-0.351563,2.89702},{-10.4961,-5.46484,2.89702},{-3.25391,0.669922,2.89702},{10.6816,-2.26367,-0.15098},{-3.48828,0.31543,-0.15098},{-2.97461,-2.35547,-0.15098}}; + lootPosZombie[] = {{-0.0898438,4.67773,-7.08873},{0.890625,-5.13965,-6.90238}}; + lootPosSmall[] = {{4.52734,1.46289,-3.19898},{2.90234,5.90918,2.89702},{5.46875,-0.703125,2.89702},{-4.46875,-0.686523,2.89702},{5.17383,-1.80566,-0.15098},{-7.44531,5.68359,-0.15098}}; +}; +class land_mbg_killhouse_4: Residential { + lootPos[] = {{7.22266,-4.10205,-3.84318},{-2.04883,0.195313,-3.84318},{-6.33398,2.08691,-3.84318},{3.6582,0.32666,-3.84318},{7.24805,6.55469,-3.84318},{6.74023,2.40967,-0.543176},{-1.83203,2.08301,-0.543176},{6.85742,0.0131836,-0.543176},{-1.89258,-0.352051,-0.543176}}; + lootPosZombie[] = {{0.597656,-6.93311,-3.62662},{-8.15625,1.8877,-3.62662}}; + lootPosSmall[] = {{2.41992,-4.59082,-3.84318},{-1.61133,-4.5249,-3.84318},{2.61719,3.53076,-3.84318},{7.63867,6.79102,-0.543176},{2.54883,6.95605,-0.543176},{-1.70898,6.92188,-0.543176},{2.70313,-1.13672,-0.543176},{-6.58008,-4.49268,-0.543176}}; +}; +class land_mbg_ger_estate_2: Office { + lootPos[] = {{-0.847656,-5.23291,-2.13187},{-0.615234,3.95996,-1.55187},{8.30859,0.642578,-2.02187},{7.60547,6.6792,-2.13187},{6.38867,-5.31396,-2.13187},{-4.74023,3.71582,-2.13187}}; + lootPosZombie[] = {{2.12695,-8.60791,-1.5208},{1.33984,9.18945,-1.25071}}; + lootPosSmall[] = {{-6.3125,-6.48145,-1.43187},{-4.81445,-2.0293,-1.43187},{-3.47852,4.58789,-2.13187},{0.107422,3.45947,-1.55187},{4.23438,-1.42188,-1.83187},{4.97461,1.09229,-1.30187},{6.53711,-2.07227,-1.29187},{6.35547,-4.70117,-1.65187},{-7.55273,3.99268,-1.65187}}; +}; +class land_mbg_ger_rhus_1: Residential { + lootChance = 0.3; + lootPos[] = {{-1.85156,3.59961,-0.0356913},{3.04688,1.85254,-0.465693},{3.36328,0.257813,-0.465693},{-2.74023,-3.26465,-0.465693},{1.23828,-4.19531,-2.38569},{1.56055,2.37012,-2.86569},{-10.4941,3.8916,-0.454963},{-9.91797,-4.14453,-0.454963},{-5.84375,0.373047,-0.174962},{-4.50977,0.0859375,-3.35496}}; + lootPosZombie[] = {{-2.03125,6.38867,-2.93606},{-8.33398,-5.82813,-2.73209}}; + lootPosSmall[] = {{-1.4707,4.39844,-0.0356913},{1.56055,0.314453,-0.185692},{2.53516,0.682617,-3.25569},{3.62695,0.696289,-2.50569},{-3.34375,3.22852,-2.43569},{-3.32031,2.38086,-1.95569},{-4.81055,1.39453,-0.454963},{-6.64844,-4.29102,-0.454963},{-4.32617,-1.61035,-2.51496},{-6.30664,-4.11328,-2.37496}}; +}; +class land_mbg_garage_single_b: Industrial { + lootPos[] = {{2.54492,3.97607,-1.03899},{4.13672,-0.0625,-1.03899}}; + lootPosZombie[] = {{2.96094,6.3374,-0.133815}}; + lootPosSmall[] = {{4.50586,2.56982,-1.03899}}; +}; + + class Land_dum_istan3_hromada2: Residential { lootPos[] = { diff --git a/SQF/dayz_epoch_b/CfgLootPos.hpp b/SQF/dayz_epoch_b/CfgLootPos.hpp index ffd7cb1f9..430a89d81 100644 --- a/SQF/dayz_epoch_b/CfgLootPos.hpp +++ b/SQF/dayz_epoch_b/CfgLootPos.hpp @@ -71,7 +71,20 @@ class Land_A_GeneralStore_01: Supermarket { }; class Land_Farm_Cowshed_a: Farm { lootPos[] = {{-1.06836,-5.92163,-3.08763},{1.69043,-4.91089,-3.08763},{5.8833,-6.15381,-3.08763},{8.83984,-5.60278,-3.08763},{9.74023,-2.48657,-3.08763},{2.88428,-2.34546,-3.08763},{7.88037,2.94214,-3.08763}}; + lootPosZombie[] = {{-7.52783,0.260742,-2.21265},{4.53271,-5.17969,-2.21265}}; + lootPosSmall[] = {{-6.74829,-2.98145,-3.03766},{1.34399,3.79199,-3.03766}}; }; +class Land_Farm_Cowshed_b: Farm { + lootPos[] = {{-3.26782,2.71875,-3.0311},{5.41699,-2.57813,-3.04111}}; + lootPosZombie[] = {{-2.55957,0.0683594,-2.2261}}; + lootPosSmall[] = {{3.46802,3.36621,-3.05112},{-9.98511,-3.2793,-3.09109}}; +}; +class Land_Farm_Cowshed_c: Farm { + lootPos[] = {{0.625,-2.61133,-3.06583}}; + lootPosZombie[] = {{-2.09741,0.564453,-2.25082}}; + lootPosSmall[] = {{-2.82446,3.18457,-3.11581}}; +}; + class Land_stodola_open: Farm { lootPos[] = {{-3.77881,6.2478,-4.11348},{1.59106,6.31494,-4.10928},{-3.94727,-1.95605,-4.15359},{-0.440918,-3.91187,-4.1938}}; lootPosZombie[] = {{1.66333,4.70776,-3.24809},{1.57202,-6.3313,-3.23413}}; @@ -1089,6 +1102,34 @@ class Land_MBG_Shanty_BIG: Residential { 23.2319,11.6201,27.9672 }, { -33.3779,-11.3564,5.81198 }}; }; +class land_mbg_apartments_big_04: Office { + lootPos[] = {{10.1953,-2.47656,-3.19898},{3.14453,-0.197266,-3.19898},{0.949219,5.58789,5.94502},{-0.888672,2.47461,2.69382},{3.99414,-0.273438,2.89702},{10.7344,-0.351563,2.89702},{-10.4961,-5.46484,2.89702},{-3.25391,0.669922,2.89702},{10.6816,-2.26367,-0.15098},{-3.48828,0.31543,-0.15098},{-2.97461,-2.35547,-0.15098}}; + lootPosZombie[] = {{-0.0898438,4.67773,-7.08873},{0.890625,-5.13965,-6.90238}}; + lootPosSmall[] = {{4.52734,1.46289,-3.19898},{2.90234,5.90918,2.89702},{5.46875,-0.703125,2.89702},{-4.46875,-0.686523,2.89702},{5.17383,-1.80566,-0.15098},{-7.44531,5.68359,-0.15098}}; +}; +class land_mbg_killhouse_4: Residential { + lootPos[] = {{7.22266,-4.10205,-3.84318},{-2.04883,0.195313,-3.84318},{-6.33398,2.08691,-3.84318},{3.6582,0.32666,-3.84318},{7.24805,6.55469,-3.84318},{6.74023,2.40967,-0.543176},{-1.83203,2.08301,-0.543176},{6.85742,0.0131836,-0.543176},{-1.89258,-0.352051,-0.543176}}; + lootPosZombie[] = {{0.597656,-6.93311,-3.62662},{-8.15625,1.8877,-3.62662}}; + lootPosSmall[] = {{2.41992,-4.59082,-3.84318},{-1.61133,-4.5249,-3.84318},{2.61719,3.53076,-3.84318},{7.63867,6.79102,-0.543176},{2.54883,6.95605,-0.543176},{-1.70898,6.92188,-0.543176},{2.70313,-1.13672,-0.543176},{-6.58008,-4.49268,-0.543176}}; +}; +class land_mbg_ger_estate_2: Office { + lootPos[] = {{-0.847656,-5.23291,-2.13187},{-0.615234,3.95996,-1.55187},{8.30859,0.642578,-2.02187},{7.60547,6.6792,-2.13187},{6.38867,-5.31396,-2.13187},{-4.74023,3.71582,-2.13187}}; + lootPosZombie[] = {{2.12695,-8.60791,-1.5208},{1.33984,9.18945,-1.25071}}; + lootPosSmall[] = {{-6.3125,-6.48145,-1.43187},{-4.81445,-2.0293,-1.43187},{-3.47852,4.58789,-2.13187},{0.107422,3.45947,-1.55187},{4.23438,-1.42188,-1.83187},{4.97461,1.09229,-1.30187},{6.53711,-2.07227,-1.29187},{6.35547,-4.70117,-1.65187},{-7.55273,3.99268,-1.65187}}; +}; +class land_mbg_ger_rhus_1: Residential { + lootChance = 0.3; + lootPos[] = {{-1.85156,3.59961,-0.0356913},{3.04688,1.85254,-0.465693},{3.36328,0.257813,-0.465693},{-2.74023,-3.26465,-0.465693},{1.23828,-4.19531,-2.38569},{1.56055,2.37012,-2.86569},{-10.4941,3.8916,-0.454963},{-9.91797,-4.14453,-0.454963},{-5.84375,0.373047,-0.174962},{-4.50977,0.0859375,-3.35496}}; + lootPosZombie[] = {{-2.03125,6.38867,-2.93606},{-8.33398,-5.82813,-2.73209}}; + lootPosSmall[] = {{-1.4707,4.39844,-0.0356913},{1.56055,0.314453,-0.185692},{2.53516,0.682617,-3.25569},{3.62695,0.696289,-2.50569},{-3.34375,3.22852,-2.43569},{-3.32031,2.38086,-1.95569},{-4.81055,1.39453,-0.454963},{-6.64844,-4.29102,-0.454963},{-4.32617,-1.61035,-2.51496},{-6.30664,-4.11328,-2.37496}}; +}; +class land_mbg_garage_single_b: Industrial { + lootPos[] = {{2.54492,3.97607,-1.03899},{4.13672,-0.0625,-1.03899}}; + lootPosZombie[] = {{2.96094,6.3374,-0.133815}}; + lootPosSmall[] = {{4.50586,2.56982,-1.03899}}; +}; + + class Land_dum_istan3_hromada2: Residential { lootPos[] = {