diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf index 0c5dc564a..0e7ac62fb 100644 --- a/SQF/dayz_code/actions/player_build.sqf +++ b/SQF/dayz_code/actions/player_build.sqf @@ -210,28 +210,34 @@ if (_hasrequireditem) then { if(_zheightdirection == "up") then { _position set [2,((_position select 2)+0.1)]; _objHupDiff = _objHupDiff + 0.1; + _objHdwnDiff = _objHdwnDiff - 0.1; }; if(_zheightdirection == "down") then { _position set [2,((_position select 2)-0.1)]; _objHdwnDiff = _objHdwnDiff + 0.1; + _objHupDiff = _objHupDiff - 0.1; }; if(_zheightdirection == "up_alt") then { _position set [2,((_position select 2)+1)]; _objHupDiff = _objHupDiff + 1; + _objHdwnDiff = _objHdwnDiff - 1; }; if(_zheightdirection == "down_alt") then { _position set [2,((_position select 2)-1)]; _objHdwnDiff = _objHdwnDiff + 1; + _objHupDiff = _objHupDiff - 1; }; if(_zheightdirection == "up_ctrl") then { _position set [2,((_position select 2)+0.01)]; _objHupDiff = _objHupDiff + 0.01; + _objHdwnDiff = _objHdwnDiff - 0.01; }; if(_zheightdirection == "down_ctrl") then { _position set [2,((_position select 2)-0.01)]; _objHdwnDiff = _objHdwnDiff + 0.01; + _objHupDiff = _objHupDiff - 0.01; }; _object setDir (getDir _object);