added supply crate wreck to remove options and removed debug

This commit is contained in:
[VB]AWOL
2013-10-13 01:39:33 -05:00
parent 2dd47de9d8
commit 2a38e3fdd0
2 changed files with 7 additions and 7 deletions

View File

@@ -322,12 +322,12 @@ spawn_ammosupply = {
_spawnveh = _WreckList call BIS_fnc_selectRandom;
//if(DZEdebug) then {
if(DZEdebug) then {
_marker = createMarker [str(_position) , _position];
_marker setMarkerShape "ICON";
_marker setMarkerType "DOT";
_marker setMarkerText str(_spawnveh);
//};
};
_veh = createVehicle [_spawnveh,_position, [], 0, "CAN_COLLIDE"];
_veh enableSimulation false;
@@ -363,12 +363,12 @@ spawn_roadblocks = {
waitUntil{!isNil "BIS_fnc_selectRandom"};
_spawnveh = _WreckList call BIS_fnc_selectRandom;
//if(DZEdebug) then {
if(DZEdebug) then {
_marker = createMarker [str(_position) , _position];
_marker setMarkerShape "ICON";
_marker setMarkerType "DOT";
_marker setMarkerText str(_spawnveh);
//};
};
//diag_log("DEBUG: Spawning a crashed " + _spawnveh + " with " + _spawnloot + " at " + str(_position));
_veh = createVehicle [_spawnveh,_position, [], 0, "CAN_COLLIDE"];
@@ -408,12 +408,12 @@ spawn_mineveins = {
_spawnveh = ["Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Silver_Vein_DZE","Silver_Vein_DZE","Gold_Vein_DZE"] call BIS_fnc_selectRandom;
//if(DZEdebug) then {
if(DZEdebug) then {
_marker = createMarker [str(_position) , _position];
_marker setMarkerShape "ICON";
_marker setMarkerType "DOT";
_marker setMarkerText str(_spawnveh);
// };
};
//diag_log("DEBUG: Spawning a crashed " + _spawnveh + " with " + _spawnloot + " at " + str(_position));
_veh = createVehicle [_spawnveh,_position, [], 0, "CAN_COLLIDE"];