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Set unit posATL in switchModel if respawn is in water
Reverts: https://github.com/EpochModTeam/DayZ-Epoch/commit/bcc16a013520dcc243c306b178d3864dc4fec456 See: https://github.com/EpochModTeam/DayZ-Epoch/commit/e8e5d24e80f77268c8befa38680ccd9de6c03452
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@@ -102,7 +102,6 @@ progressLoadingScreen 0.2;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\init.sqf";
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\debug_floor.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on each machine early
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initialized = true;
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