Add carrot and potato

Models made by @Helion4
This commit is contained in:
AirwavesMan
2020-12-19 18:54:46 +01:00
parent 83012eb156
commit 29b6a269f2
4 changed files with 106 additions and 54 deletions

View File

@@ -89,7 +89,7 @@ class FoodRaw : FoodEdible
bloodRegen = 200;
Nutrition[] = {282,0,0,0};
infectionChance = 0.1;
infectionChance = 0.7;
};
//Cooked food base class
@@ -102,6 +102,7 @@ class FoodCooked : FoodEdible
#include "PackagedFood.hpp"
#include "Meat.hpp"
#include "Fish.hpp"
#include "Plants.hpp"
#include "Soda.hpp"
#include "WaterBottle.hpp"

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@@ -441,56 +441,3 @@ class FoodBioMeat: FoodEdible
bloodRegen = 1600;
infectionChance = 0.4;
};
class equip_garlic_bulb : FoodEdible
{
scope = 2;
count = 1;
displayName = $STR_ITEM_NAME_equip_garlic_bulb;
descriptionShort = $STR_ITEM_DESC_equip_garlic_bulb;
model = "\z\addons\dayz_communityassets\models\herb_garlic_bulb.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_garlic_bulb_ca.paa";
bloodRegen = 80;
};
// new DZE harvested food
class FoodPumpkin : FoodEdible
{
scope = 2;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_PUMPKIN;
descriptionShort = $STR_FOOD_NAME_PUMPKIN;
weight = 1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
class ItemActions
{
class Consume
{
text = $STR_EAT_FOOD;
script = "spawn player_consume";
};
class Crafting
{
text = $STR_FOOD_NAME_PUMPKIN_CRAFT;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemPumpkinSeed",5}};
input[] = {{"FoodPumpkin",1}};
};
};
};
class FoodSunFlowerSeed : FoodEdible
{
scope = 2;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_SUNFLOWER;
descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
weight = 0.1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
};

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@@ -0,0 +1,92 @@
class equip_garlic_bulb : FoodEdible
{
scope = 2;
count = 1;
displayName = $STR_ITEM_NAME_equip_garlic_bulb;
descriptionShort = $STR_ITEM_DESC_equip_garlic_bulb;
model = "\z\addons\dayz_communityassets\models\herb_garlic_bulb.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_garlic_bulb_ca.paa";
bloodRegen = 80;
};
class FoodPumpkin : FoodEdible
{
scope = 2;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_PUMPKIN;
descriptionShort = $STR_FOOD_NAME_PUMPKIN;
weight = 1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
class ItemActions
{
class Consume
{
text = $STR_EAT_FOOD;
script = "spawn player_consume";
};
class Crafting
{
text = $STR_FOOD_NAME_PUMPKIN_CRAFT;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemPumpkinSeed",5}};
input[] = {{"FoodPumpkin",1}};
};
};
};
class FoodSunFlowerSeed : FoodEdible
{
scope = 2;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_SUNFLOWER;
descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
weight = 0.1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
};
class FoodPotatoRaw : FoodRaw
{
scope = 2;
count = 1;
displayName = $STR_FOOD_NAME_POTATO;
descriptionShort = $STR_FOOD_NAME_POTATO;
weight = 0.1;
model = "\z\addons\dayz_epoch_w\items\veges\dze_potato.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
bloodRegen = 0;
Nutrition[] = {0,0,0,0};
cookOutput = "FoodPotatoBaked";
};
class FoodPotatoBaked : FoodCooked
{
scope = 2;
count = 1;
displayName = $STR_FOOD_NAME_POTATO_BAKED;
descriptionShort = $STR_FOOD_NAME_POTATO_BAKED;
weight = 0.1;
model = "\z\addons\dayz_epoch_w\items\veges\dze_potato.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
bloodRegen = 200;
Nutrition[] = {250,0,0,0};
};
class FoodCarrot : FoodCooked
{
scope = 2;
count = 1;
displayName = $STR_FOOD_NAME_CARROT;
descriptionShort = $STR_FOOD_NAME_CARROT;
weight = 0.1;
model = "\z\addons\dayz_epoch_w\items\veges\dze_carrot.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
bloodRegen = 150;
Nutrition[] = {120,0,0,0};
};

View File

@@ -25280,6 +25280,18 @@
<German>Säckchen Sonnenblumensamen</German>
<Russian>Мешочек семечек</Russian>
</Key>
<Key ID="STR_FOOD_NAME_POTATO">
<English>Potato</English>
<German>Kartoffel</German>
</Key>
<Key ID="STR_FOOD_NAME_POTATO_BAKED">
<English>Baked Potato</English>
<German>Gebackene Kartoffel</German>
</Key>
<Key ID="STR_FOOD_NAME_CARROT">
<English>Carrot</English>
<German>Karotte</German>
</Key>
<Key ID="STR_GEM_NAME_TOPAZ">
<English>Topaz</English>
<German>Topas</German>