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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0.1.5 RC2
+ [CHANGED] Removing any base building items or wrecks will now require toolbox and a crowbar. + [CHANGED] Base building items now have a 10% chance * (de-constuction count) to break tools. + [ADDED] New base building item Metal Panel http://dayzepoch.com/wiki/index.php/Metal_panel_kit + [CHANGED] Helicrashes now use epoch events scheduler with a 50% chance every 30 minutes. + [CHANGED] All crafting that creates a supply crate now requires an empty supply crate. http://dayzepoch.com/wiki/index.php/Bulk_empty
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@@ -1,5 +1,6 @@
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/*
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INITILIZATION
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For DayZ Epoch
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// Addons Credits:
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*/
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startLoadingScreen ["","RscDisplayLoadCustom"];
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cutText ["","BLACK OUT"];
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@@ -24,8 +25,9 @@ MaxVehicleLimit = 50; // Default = 50
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MaxDynamicDebris = 100; // Default = 100
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dayz_MapArea = 4000; // Default = 10000
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dayz_maxLocalZombies = 40; // Default = 40
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"]];
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dayz_fullMoonNights = true;
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DZEdebug = true;
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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