1.0.1.5 RC2

+ [CHANGED] Removing any base building items or wrecks will now require
toolbox and a crowbar.
+ [CHANGED] Base building items now have a 10% chance * (de-constuction
count) to break tools.
+ [ADDED] New base building item Metal Panel
http://dayzepoch.com/wiki/index.php/Metal_panel_kit
+ [CHANGED] Helicrashes now use epoch events scheduler with a 50% chance
every 30 minutes.
+ [CHANGED] All crafting that creates a supply crate now requires an
empty supply crate. http://dayzepoch.com/wiki/index.php/Bulk_empty
This commit is contained in:
vbawol
2013-07-07 09:24:58 -05:00
parent 3a15a66200
commit 293e7b9990
5 changed files with 69 additions and 10 deletions

View File

@@ -1,5 +1,6 @@
/*
INITILIZATION
For DayZ Epoch
// Addons Credits:
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
@@ -24,8 +25,9 @@ MaxVehicleLimit = 50; // Default = 50
MaxDynamicDebris = 100; // Default = 100
dayz_MapArea = 4000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"]];
dayz_fullMoonNights = true;
DZEdebug = true;
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)