1.0.1.5 RC2

+ [CHANGED] Removing any base building items or wrecks will now require
toolbox and a crowbar.
+ [CHANGED] Base building items now have a 10% chance * (de-constuction
count) to break tools.
+ [ADDED] New base building item Metal Panel
http://dayzepoch.com/wiki/index.php/Metal_panel_kit
+ [CHANGED] Helicrashes now use epoch events scheduler with a 50% chance
every 30 minutes.
+ [CHANGED] All crafting that creates a supply crate now requires an
empty supply crate. http://dayzepoch.com/wiki/index.php/Bulk_empty
This commit is contained in:
vbawol
2013-07-07 09:24:58 -05:00
parent 3a15a66200
commit 293e7b9990
5 changed files with 69 additions and 10 deletions

View File

@@ -2047,6 +2047,22 @@ class Citizen1; // External class reference
constructioncount = 5;
removeoutput[] = {{"ItemTankTrap",1}};
};
// Metal Panel
class MetalPanel_DZ: BuiltItems
{
scope = 2;
destrType = "DestructTree";
cost = 100;
offset[] = {0,1.5,0.5};
model = "\ca\structures\wall\wall_indcnc2_3.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1000;
displayName = "Metal Panel";
vehicleClass = "Fortifications";
constructioncount = 10;
removeoutput[] = {{"metal_panel_kit",1}};
};
class Generator_DZ: BuiltItems
{
scope = 2;