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1.0.1.5 RC2
+ [CHANGED] Removing any base building items or wrecks will now require toolbox and a crowbar. + [CHANGED] Base building items now have a 10% chance * (de-constuction count) to break tools. + [ADDED] New base building item Metal Panel http://dayzepoch.com/wiki/index.php/Metal_panel_kit + [CHANGED] Helicrashes now use epoch events scheduler with a 50% chance every 30 minutes. + [CHANGED] All crafting that creates a supply crate now requires an empty supply crate. http://dayzepoch.com/wiki/index.php/Bulk_empty
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@@ -2047,6 +2047,22 @@ class Citizen1; // External class reference
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constructioncount = 5;
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removeoutput[] = {{"ItemTankTrap",1}};
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};
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// Metal Panel
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class MetalPanel_DZ: BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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cost = 100;
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offset[] = {0,1.5,0.5};
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model = "\ca\structures\wall\wall_indcnc2_3.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1000;
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displayName = "Metal Panel";
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vehicleClass = "Fortifications";
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constructioncount = 10;
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removeoutput[] = {{"metal_panel_kit",1}};
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};
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class Generator_DZ: BuiltItems
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{
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scope = 2;
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