Update to Core Patch BIS_Effects

This commit is contained in:
icomrade
2017-02-13 18:15:15 -05:00
parent e2742ed18a
commit 28fa8ef31e
4 changed files with 107 additions and 56 deletions

View File

@@ -7,8 +7,11 @@ _i = 0;
_dr = 0.2;
_tv = 11;
// No explosion CorePatch flag
_no_explosion = getNumber(configFile >> "CfgVehicles" >> typeOf _v >> "NoDestructionExplosion_CP") > 0;
if (!isDedicated) then {
_fl = "#particlesource" createVehicleLocal getPosATL _v;
_fl = "#particlesource" createVehicleLocal getpos _v;
_fl attachto [_v,[0,0,0],"destructionEffect2"];
_fl setParticleRandom [0.3, [1, 1, 0], [0, 0, 0], 0, 0.3, [0, 0, 0, 0], 0, 0];
_fl setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal", 16, 10, 32], "", "Billboard", 1, 2, "destructionEffect2",
@@ -16,7 +19,7 @@ if (!isDedicated) then {
[1, 1, 1, -1], [1, 1, 1, -0.5], [1, 1, 1, -0]], [1,0.5], 1, 0, "", "", _v];
_fl setDropInterval 1;
_sm = "#particlesource" createVehicleLocal getPosATL _v;
_sm = "#particlesource" createVehicleLocal getpos _v;
_sm attachto [_v,[0,0,0],"destructionEffect1"];
_sm setParticleRandom [2, [2, 2, 0], [0, 0, 0], 0, 0.3, [0, 0, 0, 0.1], 0, 0];
_sm setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal", 16, 7, 48], "", "Billboard", 1, 5, "destructionEffect1",
@@ -24,24 +27,30 @@ if (!isDedicated) then {
[0.45, 0.45, 0.45, 1],[0.6, 0.6, 0.6, 0.6], [0.7, 0.7, 0.7, 0.25], [1, 1, 1, 0]], [0.8,0.3,0.25], 1, 0, "", "", _v];
_sm setDropInterval 1;
};
removeallweapons _v;
if (local _v) then {_expl = createVehicle ["HelicopterExploSmall", (getPosATL _v), [], 0, "CAN_COLLIDE"];};
if (!isDedicated) then {
while {(_i < 1200) && ((((velocity _v) select 2) < -20) || (((getPosATL _v) select 2) > 8)) && !(alive _v) && !(isnull _v) && (((getPosATL _v) select 2) > 1)} do
{
_velocity = velocity _v;
_tv = (abs(_velocity select 0) + abs(_velocity select 1) + abs(_velocity select 2));
if (_tv > 2) then {_dr = (1/_tv)} else {_dr = 1};
_fl setDropInterval _dr;
_sm setDropInterval _dr;
_i = _i + 1;
sleep 0.2;
};
if ((local _v) && !_no_explosion) then {
_trig = "EmptyDetector" createVehicleLocal [0,0,0];
_trig setTriggerArea [0,0,0,false];
_trig setVariable ["obj", _v];
_trig setTriggerStatements ["
_v = thisTrigger getVariable [""obj"", objNull];
createVehicle [""HelicopterExploSmall"", getPos _v, [], 0, ""CAN_COLLIDE""] setPosATL getPosATL _v;
deleteVehicle thisTrigger;
", "", ""];
};
_pos = getPosATL _v;
while {_i <1200 && ((velocity _v select 2)<-20 || (getpos _v select 2)>8) && !(alive _v) && !(isnull _v) && (getpos _v select 2)>1} do {
if(!isDedicated) then {
_tv = (abs(_velocity select 0) + abs(_velocity select 1) + abs(_velocity select 2));
if (_tv>2) then {_dr=1/_tv} else {_dr=1};
_fl setDropInterval _dr;
_sm setDropInterval _dr;
};
_i=_i+1;
sleep 0.2;
};
_pos = getpos _v;
clearVehicleInit _v;
if (!isDedicated) then {
@@ -49,9 +58,9 @@ if (!isDedicated) then {
deletevehicle _sm;
};
if (surfaceiswater(_pos) && {(_pos select 2 ) < 9} ) then {
if((getTerrainHeightASL getPosASL _v < -1) && (getPosASL _v select 2 < 1)) then {
if (!isDedicated) then {
_wave = "#particlesource" createVehicleLocal (getPosATL _v);
_wave = "#particlesource" createVehicleLocal (getpos _v);
_wave attachto [_v,[0,0,0],"destructionEffect1"];
_wave setParticleRandom [0.3, [1, 1, 0], [0.5, 0.5, 0], 0, 0.3, [0, 0, 0, 0], 0, 0];
_wave setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal", 16, 12, 13,0], "", "Billboard", 1, 1.6, "destructionEffect1",
@@ -60,7 +69,7 @@ if (surfaceiswater(_pos) && {(_pos select 2 ) < 9} ) then {
_wave setparticlecircle [2,[0,16,0]];
_wave setDropInterval 0.0015;
_splash = "#particlesource" createVehicleLocal (getPosATL _v);
_splash = "#particlesource" createVehicleLocal (getpos _v);
_splash attachto [_v,[0,0,0],"destructionEffect1"];
_splash setParticleRandom [2, [2, 2, 0], [2, 2, 7], 0, 0.5, [0, 0, 0, 0], 0, 0];
_splash setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal", 16, 13, 6, 0], "", "Billboard", 1, 4, "destructionEffect1",
@@ -76,8 +85,19 @@ if (surfaceiswater(_pos) && {(_pos select 2 ) < 9} ) then {
if ((local _v) && {!isNull _v}) then {
_velz = (velocity _v) select 2;
if (_velz > 1) then {_v setvelocity [velocity _v select 0,velocity _v select 1,0]};
_expl = createVehicle ["HelicopterExploBig", [_pos select 0,_pos select 1,(_pos select 2) + 1], [], 0, "CAN_COLLIDE"];
//_expl = createVehicle ["HelicopterExploBig", [_pos select 0,_pos select 1,(_pos select 2) + 1], [], 0, "CAN_COLLIDE"];
if(!_no_explosion) then {
_trig = "EmptyDetector" createVehicleLocal [0,0,0];
_trig setTriggerArea [0,0,0,false];
_trig setVariable ["obj", _v];
_trig setTriggerStatements ["
_v = thisTrigger getVariable [""obj"", objNull];
_atl = getPosATL _v; _atl set [2, (_atl select 2) + 1];
createVehicle [""HelicopterExploBig"", getPos _v, [], 0, ""CAN_COLLIDE""] setPosATL _atl;
deleteVehicle thisTrigger;
", "", ""];
};
sleep 0.05;
["AirDestructionStage2", _v, _int, _t, (getPosATL _v)] call BIS_Effects_globalEvent;
["AirDestructionStage2", _v, _int, _t, (getPos _v)] call BIS_Effects_globalEvent;
};
};

View File

@@ -1,10 +1,13 @@
private ["_dr","_pos","_vel","_xv","_yv","_zv","_dir","_Crater","_speed","_velz","_tv","_i","_smoke","_fire","_dirt","_v","_int","_t"];
private ["_dr","_pos","_vel","_xv","_yv","_zv","_dir","_Crater","_speed","_velz","_tv","_smoke","_fire","_dirt","_v","_int","_t"];
_v = _this select 0;
_int = _this select 1;
_t = _this select 2;
_pos = _this select 3;
// No explosion CorePatch flag
_no_explosion = getNumber(configFile >> "CfgVehicles" >> typeOf _v >> "NoDestructionExplosion_CP") > 0;
if (!isDedicated) then {
_smoke = "#particlesource" createVehicleLocal _pos;
_smoke attachto [_v,[0,0,0],"destructionEffect1"];
@@ -27,45 +30,66 @@ if (!isDedicated) then {
[[0.1,0.1,0.1,1],[0.1,0.1,0.1,0.7],[0.1,0.1,0.1,0]], [1000], 0, 0, "", "", _v,360];
_dirt setParticleRandom [0, [1, 1, 1], [1, 1, 2.5], 0, 0, [0, 0, 0, 0.5], 0, 0];
_dirt setDropInterval 0.05;
};
_i = 0;
while {(speed _v) > 0.1 && (!isNull _v)} do
{
_pos = getPosATL _v;
if(local _v && !_no_explosion) then {
_v spawn {
_index = 0;
_old_pos = [0,0,0];
_failsafe = diag_tickTime + 30;
waitUntil {
_pos = getPosASL _this;
_pos set [2, _old_pos select 2];
if(_old_pos distance _pos > 4 || speed _this <= 0.1) then {
if(getTerrainHeightASL _pos > -1 && getPosATL _this select 2 < 10) then {
_pos set [2, random 0.1 + (_index min 14) / -14];
if(getTerrainHeightASL _pos < 0) then {_pos = ATLtoASL _pos};
_crater = createVehicle ["CraterLong", _pos, [], 0, "CAN_COLLIDE"];
_crater setDir ((velocity _this select 0) atan2 (velocity _this select 1) - 5 + random 10 + 180 * (_index % 2));
_crater setVectorUp surfaceNormal _pos;
_old_pos = _pos;
_index = _index + 1;
};
};
speed _this <= 0.1 || diag_tickTime > _failsafe;
};
};
};
while {(speed _v) > 0.1 && (!isNull _v)} do
{
if (!isDedicated) then {
_pos = getpos _v;
_vel = velocity _v;
_xv =_vel select 0;
_yv = _vel select 1;
_zv = _vel select 2;
_dir = abs(_xv atan2 _yv);
_Crater= "CraterLong" createvehiclelocal [_pos select 0, _pos select 1, 0];
_Crater setdir (_dir + (180 * _i));
_Crater setpos [_pos select 0, _pos select 1, 0];
_Crater setPos [_pos select 0, _pos select 1, ((0 - _i)/13)];
_speed = (speed _v);
_velz = _vel select 2;
if (_velz > 1) then {_v setvelocity [(_xv/1.3),(_yv/1.3),0]}
else {_v setvelocity [(_xv/1.2),(_yv/1.2),(velocity _v) select 2]};
_tv = (abs(_xv) + abs(_yv) + abs(_zv));
if (_tv > 2) then {_dr = (1/_tv)} else {_dr = 1};
_smoke setDropInterval (_dr * 1.5);
_fire setDropInterval (_dr * 1.5);
_dirt setDropInterval _dr;
sleep (0.25 - (_speed / 1000));
_i = _i + 1;
};
};
if (!isDedicated) then {
deleteVehicle _smoke;
deleteVehicle _fire;
deleteVehicle _dirt;
};
_v setvelocity [0,0,-0.1];
_v setvelocity [0,0,-0.01];
if (local _v && (!isNull _v)) then {
if ((local _v) && (!isNull _v)) then {
["Burn", _v, _int, _t] call BIS_Effects_globalEvent;
if (!_no_explosion) then {
[_v,_int,false] spawn BIS_Effects_Secondaries;
};
};
sleep 0.5;
_v setvelocity [0,0,-0.01];

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@@ -1,5 +1,5 @@
BIS_Effects_Init = true;
Corepatch_Effects_Init = true;
if (isNil "BIS_Effects_Init_DZE") then {
BIS_Effects_Init_DZE = true;
diag_log "Res3tting B!S effects...";
@@ -56,6 +56,13 @@ if (isNil "BIS_Effects_Init_DZE") then {
};
};
"BIS_effects_gepv" addPublicVariableEventHandler {
if(time <= 0) then {
(_this select 1) spawn { //Fire in the sky bug fix
waitUntil {time > 0};
_this call BIS_Effects_startEvent;
};
} else {
(_this select 1) call BIS_Effects_startEvent;
};
};
};

View File

@@ -17,7 +17,7 @@ if (!DZE_NoVehicleExplosions) then {
["Eject", _v] call BIS_Effects_globalEvent;
if ((random _int)>2.2) then
{
_b = createVehicle ["SmallSecondary", (getPosATL _v), [], 0, "CAN_COLLIDE"];
_b = "SmallSecondary" createvehicle (getpos _v);
};
};
} else {