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https://github.com/EpochModTeam/DayZ-Epoch.git
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Fix speed typo in damage handler and vehicle getOut
Vanilla commit:
1f6dd9f787
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@@ -26,7 +26,7 @@ _falling = (((_hit == "legs") AND {(_source==_unit)}) AND {((_ammo=="") AND {(Da
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if (isNull dayz_getout) then {
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if (isNull dayz_getout) then {
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_vehicleArray = nearestObjects [(getposATL (vehicle _unit)),["Car","Helicopter","Motorcycle","Ship"],3];
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_vehicleArray = nearestObjects [(getposATL (vehicle _unit)),["Car","Helicopter","Motorcycle","Ship"],3];
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{
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{
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if ((speed _x > 10) or (speed _x < 8)) exitwith { dayz_HitBy = _x; };
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if ((speed _x > 10) or (speed _x < -8)) exitwith { dayz_HitBy = _x; };
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} count _vehicleArray;
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} count _vehicleArray;
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};
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};
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@@ -30,7 +30,7 @@ if (_unit == player) then {
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//Lets make sure we can process some dmg from ejecting from the vehicle even traveling at lower speeds.
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//Lets make sure we can process some dmg from ejecting from the vehicle even traveling at lower speeds.
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if (((speed _vehicle) > 15) or ((speed _vehicle) < 10)) then {
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if (((speed _vehicle) > 15) or ((speed _vehicle) < -10)) then {
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dayz_getout = _vehicle;
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dayz_getout = _vehicle;
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dayz_getoutTime = diag_tickTime;
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dayz_getoutTime = diag_tickTime;
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};
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};
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