Should fix building issues with player sliding

The change in module_build will only fix items that d ono have an offset
set in the config.

BoundingBox can be a bit generous but the player should be able to work
with any overestimation in size.
This commit is contained in:
icomrade
2016-05-18 11:01:38 -04:00
parent 8fd4c8eb8b
commit 2889d8f010
3 changed files with 9 additions and 7 deletions

View File

@@ -624,7 +624,7 @@ class Wooden_shed_DZ: Land_Shed_wooden
scope = public;
destrType = "DestructBuilding";
//cost = 100;
offset[] = {0,2.5,1};
offset[] = {0,3,1};
armor = 800;
displayName = "Wooden Shed";
vehicleClass = "Fortifications";