Fix server position sync after knockout

All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
This commit is contained in:
ebaydayz
2016-04-12 14:51:22 -04:00
parent 4a07b7cc7a
commit 27d57283a0
18 changed files with 36 additions and 25 deletions

View File

@@ -1107,7 +1107,7 @@ class FSM
"//Player control loop" \n
"dayz_monitor1 = [] spawn {" \n
" while {1 == 1} do { " \n
" //sleep (if (call player_zombieCheck) then {dayz_monitorPeriod/3} else {dayz_monitorPeriod});" \n
" //uiSleep (if (call player_zombieCheck) then {dayz_monitorPeriod/3} else {dayz_monitorPeriod});" \n
" call player_zombieCheck;" \n
" uiSleep 1;" \n
" };" \n