Fix server position sync after knockout

All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now
been applied.
This commit is contained in:
ebaydayz
2016-04-12 14:51:22 -04:00
parent 4a07b7cc7a
commit 27d57283a0
18 changed files with 36 additions and 25 deletions

View File

@@ -77,6 +77,8 @@ r_player_unconsciousInputDisabled = false;
[nil, player, rSWITCHMOVE, "AinjPpneMstpSnonWnonDnon"] call RE;
player SWITCHMOVE "AinjPpneMstpSnonWnonDnon";
PVDZ_plr_SwitchMove = [player,"AinjPpneMstpSnonWnonDnon"];
publicVariableServer "PVDZ_plr_SwitchMove"; //Needed to execute switchMove on server machine. rSwitchMove only executes on other clients
player playMoveNow "AmovPpneMstpSnonWnonDnon_healed";