mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
@@ -423,9 +423,6 @@ if(isNil "dayz_townGenerator") then {
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if(isNil "dayz_townGeneratorBlackList") then {
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if(isNil "dayz_townGeneratorBlackList") then {
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dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions.
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dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions.
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};
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};
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if(isNil "dayz_enableFlies") then {
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dayz_enableFlies = true; // Enable flies on dead bodies (negatively impacts FPS).
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};
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//Replace server individual settings with ranked settings
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//Replace server individual settings with ranked settings
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if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; };
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if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; };
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@@ -443,6 +440,7 @@ switch (dayz_presets) do {
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if(isNil "dayz_temperature_override") then { dayz_temperature_override = true; };
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if(isNil "dayz_temperature_override") then { dayz_temperature_override = true; };
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if(isNil "dayz_nutritionValuesSystem") then { dayz_nutritionValuesSystem = false; };
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if(isNil "dayz_nutritionValuesSystem") then { dayz_nutritionValuesSystem = false; };
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if(isNil "dayz_classicBloodBagSystem") then { dayz_classicBloodBagSystem = false; };
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if(isNil "dayz_classicBloodBagSystem") then { dayz_classicBloodBagSystem = false; };
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if(isNil "dayz_enableFlies") then { dayz_enableFlies = true; };
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};
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};
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case "Classic": { //Classic
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case "Classic": { //Classic
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dayz_enableGhosting = false; //Enable disable the ghosting system.
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dayz_enableGhosting = false; //Enable disable the ghosting system.
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@@ -456,6 +454,7 @@ switch (dayz_presets) do {
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dayz_temperature_override = true; // Set to true to disable all temperature changes.
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dayz_temperature_override = true; // Set to true to disable all temperature changes.
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dayz_nutritionValuesSystem = false; //Enables nutrition system
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dayz_nutritionValuesSystem = false; //Enables nutrition system
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dayz_classicBloodBagSystem = true; //Enables one type of bloodbag
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dayz_classicBloodBagSystem = true; //Enables one type of bloodbag
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dayz_enableFlies = true; //Enables flies spawning on death
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};
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};
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case "Elite": { //Elite
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case "Elite": { //Elite
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dayz_enableGhosting = true; //Enable disable the ghosting system.
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dayz_enableGhosting = true; //Enable disable the ghosting system.
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@@ -469,6 +468,7 @@ switch (dayz_presets) do {
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dayz_temperature_override = false; // Set to true to disable all temperature changes.
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dayz_temperature_override = false; // Set to true to disable all temperature changes.
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dayz_nutritionValuesSystem = true; //Enables nutrition system
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dayz_nutritionValuesSystem = true; //Enables nutrition system
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dayz_classicBloodBagSystem = false; //Enables one type of bloodbag
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dayz_classicBloodBagSystem = false; //Enables one type of bloodbag
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dayz_enableFlies = true; //Enables flies spawning on death
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};
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};
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default { //Vanilla
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default { //Vanilla
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dayz_enableGhosting = true; //Enable disable the ghosting system.
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dayz_enableGhosting = true; //Enable disable the ghosting system.
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@@ -482,6 +482,7 @@ switch (dayz_presets) do {
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dayz_temperature_override = false; // Set to true to disable all temperature changes.
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dayz_temperature_override = false; // Set to true to disable all temperature changes.
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dayz_nutritionValuesSystem = true; //Enables nutrition system
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dayz_nutritionValuesSystem = true; //Enables nutrition system
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dayz_classicBloodBagSystem = false; //Enables one type of bloodbag
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dayz_classicBloodBagSystem = false; //Enables one type of bloodbag
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dayz_enableFlies = true; //Enables flies spawning on death
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};
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};
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};
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};
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