diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/description.ext b/MPMissions/DayZ_Epoch_11.Chernarus/description.ext index 23af60e19..da54edde2 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/description.ext +++ b/MPMissions/DayZ_Epoch_11.Chernarus/description.ext @@ -5,7 +5,7 @@ OnLoadIntro = "Welcome to Chernarus"; OnLoadIntroTime = False; OnLoadMissionTime = False; disabledAI = true; -disableChannels[]={0,2,6}; +disableChannels[]={0,1,2}; enableItemsDropping = 0; class Header diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 165f353bc..ab55cb098 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -23,9 +23,9 @@ enableRadio false; spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxHeliCrashes= 5; // Default = 5 -MaxVehicleLimit = 75; // Default = 50 -MaxDynamicDebris = 200; // Default = 100 -dayz_MapArea = 12000; // Default = 10000 +MaxVehicleLimit = 200; // Default = 50 +MaxDynamicDebris = 500; // Default = 100 +dayz_MapArea = 15000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 // DayZ Epoch TRADERS @@ -68,17 +68,22 @@ if (isServer) then { // TODO: Still Needs major overhaul current method is not ideal AllowedVehiclesList = [ "Old_moto_TK_Civ_EP1", "MMT_Civ", + "Old_bike_TK_INS_EP1", "ATV_US_EP1", "hilux1_civil_3_open_EP1", "datsun1_civil_3_open", "Pickup_PK_TK_GUE_EP1", + "Octavia_ACR", + "VWGolf", "Lada1", "Skoda", "car_sedan", "Volha_1_TK_CIV_EP1", + "VolhaLimo_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "Ikarus", "SUV_TK_CIV_EP1", + "SUV_Green", "UH1H_DZ", "Mi17_Civilian", "LandRover_CZ_EP1", @@ -86,23 +91,31 @@ if (isServer) then { "ArmoredSUV_PMC", "PBX", "RHIB", + "Fishing_Boat", "M113Ambul_UN_EP1", "KamazRefuel", + "UralRefuel_TK_EP1", + "tractor", "CSJ_GyroP"]; AllowedVehiclesChance = [ 0.25, // "Old_moto_TK_Civ_EP1", 0.55, // "MMT_Civ" + 0.55, // Old_bike_TK_INS_EP1 0.45, // "ATV_US_EP1", - 0.55, // "hilux1_civil_3_open_EP1", + 0.55, // "hilux1_civil_3_open_EP1", 0.25, // "datsun1_civil_3_open", - 0.40, // "Pickup_PK_TK_GUE_EP1", + 0.20, // "Pickup_PK_TK_GUE_EP1", + 0.20, // Octavia_ACR + 0.20, // VWGolf 0.25, // "Lada1", 0.25, // "Skoda", 0.2, // "car_sedan", 0.2, // "Volha_1_TK_CIV_EP1", + 0.05, // "VolhaLimo_TK_CIV_EP1" 0.15, // "UAZ_Unarmed_TK_EP1" 0.01, // "Ikarus" 0.1, // "SUV_TK_CIV_EP1" + 0.1, // "SUV_Green", 0.05, // "UH1H_DZ" 0.09, // "Mi17_Civilian" 0.11, // "LandRover_CZ_EP1" @@ -110,38 +123,50 @@ if (isServer) then { 0.05, // "ArmoredSUV_PMC" 0.15, // "PBX" 0.01, // "RHIB" + 0.1, // "Fishing_Boat", 0.01, // "M113Ambul_UN_EP1" 0.01, // "KamazRefuel" + 0.01, // UralRefuel_TK_EP1 + 0.1, // "tractor" 0.1]; // "CSJ_GyroP" - AllowedVehiclesLimit = [ 2, // "Old_moto_TK_Civ_EP1", - 5, // "MMT_Civ" - 2, // "ATV_US_EP1", - 2, // "hilux1_civil_3_open_EP1", - 2, // "datsun1_civil_3_open", - 1, // "Pickup_PK_TK_GUE_EP1", - 2, // "Lada1", - 2, // "Skoda", - 2, // "car_sedan", - 2, // "Volha_1_TK_CIV_EP1", - 2, // "UAZ_Unarmed_TK_EP1" - 1, // "Ikarus" - 1, // "SUV_TK_CIV_EP1" - 1, // "UH1H_DZ" - 1, // "Mi17_Civilian" + AllowedVehiclesLimit = [ 5, // "Old_moto_TK_Civ_EP1", + 10, // "MMT_Civ" + 10, // Old_bike_TK_INS_EP1 + 5, // "ATV_US_EP1", + 5, // "hilux1_civil_3_open_EP1", + 5, // "datsun1_civil_3_open", + 3, // "Pickup_PK_TK_GUE_EP1", + 2, // "Octavia_ACR" + 2, // VWGolf + 3, // "Lada1", + 3, // "Skoda", + 3, // "car_sedan", + 3, // "Volha_1_TK_CIV_EP1", + 1, // "VolhaLimo_TK_CIV_EP1" + 3, // "UAZ_Unarmed_TK_EP1" + 2, // "Ikarus" + 4, // "SUV_TK_CIV_EP1" + 2, // "SUV_Green", + 2, // "UH1H_DZ" + 2, // "Mi17_Civilian" 2, // "LandRover_CZ_EP1" - 2, // "HMMWV_Ambulance" - 1, // "ArmoredSUV_PMC" - 2, // "PBX" - 1, // "RHIB" - 1, // "M113Ambul_UN_EP1" - 1, // "KamazRefuel" - 3]; // "CSJ_GyroP" + 3, // "HMMWV_Ambulance" + 2, // "ArmoredSUV_PMC" + 5, // "PBX" + 2, // "RHIB" + 4, // "Fishing_Boat", + 3, // "M113Ambul_UN_EP1" + 2, // "KamazRefuel" + 2, // UralRefuel_TK_EP1 + 1, // "tractor" + 5]; // "CSJ_GyroP" hiveInUse = true; - _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; + // Add trader citys _nil = [] execVM "mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; if (!isDedicated) then { diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf index 2066726f0..462a77462 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf @@ -1,4 +1,3 @@ - _vehicle_13 = objNull; if (true) then { @@ -227,7 +226,7 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [11455.97, 11359.461, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_2 = _this; _this setDir -36.831402; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (true) then {_group_1 selectLeader _this;}; }; @@ -238,7 +237,7 @@ if (true) then _this = _group_1 createUnit ["Worker3", [11462.148, 11365.335], [], 0, "CAN_COLLIDE"]; _unit_3 = _this; _this setDir -81.038002; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -249,7 +248,7 @@ if (true) then _this = _group_1 createUnit ["RU_WorkWoman5", [11454.423, 11355.335, 0.95015752], [], 0, "CAN_COLLIDE"]; _unit_4 = _this; _this setDir -45.235744; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -260,7 +259,7 @@ if (true) then _this = _group_1 createUnit ["Woodlander3", [11450.471, 11353.678, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_6 = _this; _this setDir -52.951427; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -271,7 +270,7 @@ if (true) then _this = _group_1 createUnit ["Dr_Hladik_EP1", [11455.754, 11376.51], [], 0, "CAN_COLLIDE"]; _unit_9 = _this; _this setDir 123.76955; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -282,7 +281,7 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [11453.513, 11372.992, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_12 = _this; _this setDir 135.79054; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -293,6 +292,7 @@ if (true) then _this = _group_1 createUnit ["Profiteer4", [11467.375, 11371.316, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_13 = _this; _this setDir -104.86948; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -303,7 +303,7 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [11450.914, 11370.678, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_14 = _this; _this setDir 125.58413; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -314,7 +314,7 @@ if (true) then _this = _group_1 createUnit ["RU_Villager3", [9761.8506, 1751.7081, 8.1777573e-005], [], 0, "CAN_COLLIDE"]; _unit_17 = _this; _this setDir 13.985736; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -412,9 +412,10 @@ if (true) then _unit_55 = objNull; if (true) then { - _this = _group_1 createUnit ["Profiteer4", [4063.4758, 11678.316], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Profiteer4", [4057.7134, 11682.522], [], 0, "CAN_COLLIDE"]; _unit_55 = _this; - _this setDir 143.23785; + _this setDir 159.71814; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -422,10 +423,10 @@ if (true) then _unit_56 = objNull; if (true) then { - _this = _group_1 createUnit ["Worker3", [4070.9683, 11675.698, 0.22387695], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Worker3", [4063.0964, 11682.222, 0.22387695], [], 0, "CAN_COLLIDE"]; _unit_56 = _this; - _this setDir 167.06932; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 189.45943; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -433,10 +434,10 @@ if (true) then _unit_57 = objNull; if (true) then { - _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4078.7258, 11672.152, -0.038146973], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4075.0955, 11679.541, -0.038146973], [], 0, "CAN_COLLIDE"]; _unit_57 = _this; - _this setDir 211.27594; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 181.09763; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (true) then {_group_1 selectLeader _this;}; }; @@ -444,10 +445,10 @@ if (true) then _unit_58 = objNull; if (true) then { - _this = _group_1 createUnit ["RU_WorkWoman5", [4083.1304, 11672.256, 0.54440308], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["RU_WorkWoman5", [4084.4521, 11677.78, 0.54440308], [], 0, "CAN_COLLIDE"]; _unit_58 = _this; _this setDir 202.8716; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -455,10 +456,10 @@ if (true) then _unit_59 = objNull; if (true) then { - _this = _group_1 createUnit ["Woodlander3", [4086.1414, 11669.214, -0.51617432], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Woodlander3", [4055.772, 11665.541, -0.51617432], [], 0, "CAN_COLLIDE"]; _unit_59 = _this; - _this setDir 195.1559; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 394.84546; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -466,10 +467,10 @@ if (true) then _unit_60 = objNull; if (true) then { - _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4070.2029, 11663.283, 0.33944702], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4071.2229, 11678.851, 0.33944702], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; - _this setDir 373.69156; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 172.56062; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -477,10 +478,10 @@ if (true) then _unit_61 = objNull; if (true) then { - _this = _group_1 createUnit ["RU_Functionary1", [4067.0847, 11664.832, 0.38604736], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["RU_Functionary1", [4051.1519, 11671.435, 0.38604736], [], 0, "CAN_COLLIDE"]; _unit_61 = _this; - _this setDir 383.89795; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 452.00577; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -488,12 +489,898 @@ if (true) then _unit_62 = objNull; if (true) then { - _this = _group_1 createUnit ["Dr_Hladik_EP1", [4062.9861, 11665.596, 0.4241333], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Dr_Hladik_EP1", [4084.6304, 11664.334, 0.4241333], [], 0, "CAN_COLLIDE"]; _unit_62 = _this; - _this setDir 371.87695; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setDir 287.306; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; -processInitCommands; \ No newline at end of file +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [11463.084, 11374.288, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setPos [11463.084, 11374.288, 0.00012207031]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11445.53, 11369.03, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setPos [11445.53, 11369.03, -3.0517578e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11438.843, 11358.439], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setPos [11438.843, 11358.439]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11453.434, 11358.337, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setPos [11453.434, 11358.337, -6.1035156e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 57.059044; + _this setPos [3974.3894, 11601.295, 3.0517578e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["GUE_WarfareBVehicleServicePoint", [4056.4329, 11662.396, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir 30.322205; + _this setPos [4056.4329, 11662.396, -6.1035156e-005]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4089.2061, 11663.905], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -62.714931; + _this setPos [4089.2061, 11663.905]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -63.284313; + _this setPos [4078.2883, 11649.253, -3.0517578e-005]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [4084.2976, 11661.323, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir -61.065529; + _this setPos [4084.2976, 11661.323, -0.00012207031]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4060.5571, 11683.303], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir 148.28528; + _this setPos [4060.5571, 11683.303]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [4093.9443, 11671.1, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setPos [4093.9443, 11671.1, -3.0517578e-005]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["T72Wreck", [4001.7996, 11632.732, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setPos [4001.7996, 11632.732, -6.1035156e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir -99.873833; + _this setPos [3993.5701, 11635.519, -0.00015258789]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["UAZWreck", [4015.2021, 11640.825, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir 47.001991; + _this setPos [4015.2021, 11640.825, -3.0517578e-005]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setPos [3993.9053, 11674.921, -3.0517578e-005]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [4045.6853, 11672.001, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setDir -81.80056; + _this setPos [4045.6853, 11672.001, -6.1035156e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [4083.6951, 11666.112], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir -249.38158; + _this setPos [4083.6951, 11666.112]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4026.6868, 11657.227, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 80.118683; + _this setPos [4026.6868, 11657.227, -6.1035156e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4048.8469, 11642.289, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setPos [4048.8469, 11642.289, -3.0517578e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4037.2488, 11650.611, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir 35.04166; + _this setPos [4037.2488, 11650.611, 6.1035156e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir 26.150373; + _this setPos [4019.4063, 11664.92, 3.0517578e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4016.9641, 11661.313, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir 51.129929; + _this setPos [4016.9641, 11661.313, -6.1035156e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4032.6602, 11649.594, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir 37.492935; + _this setPos [4032.6602, 11649.594, -9.1552734e-005]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4010.0132, 11678.424, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 75.212219; + _this setPos [4010.0132, 11678.424, -3.0517578e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setPos [4025.1404, 11654.706, -3.0517578e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4040.4739, 11643.328, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setPos [4040.4739, 11643.328, -3.0517578e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setPos [4012.9392, 11668.524, -6.1035156e-005]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = createVehicle ["UAZWreck", [4022.2068, 11646.929, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_161 = _this; + _this setDir 113.7531; + _this setPos [4022.2068, 11646.929, -3.0517578e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4071.6218, 11680.502, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_164 = _this; + _this setDir 76.025261; + _this setPos [4071.6218, 11680.502, -3.0517578e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4089.7021, 11675.041, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setPos [4089.7021, 11675.041, -9.1552734e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [4073.9631, 11680.933], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setPos [4073.9631, 11680.933]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [4059.8418, 11683.824, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setDir -17.727798; + _this setPos [4059.8418, 11683.824, -9.1552734e-005]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [4047.8074, 11672.7, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_168 = _this; + _this setDir -55.618557; + _this setPos [4047.8074, 11672.7, -3.0517578e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp_EP1", [4065.8625, 11692.57], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir -77.293472; + _this setPos [4065.8625, 11692.57]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp_EP1", [4068.8774, 11698.188, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setDir -21.57436; + _this setPos [4068.8774, 11698.188, -6.1035156e-005]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [4084.3162, 11664.472, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setDir -67.0504; + _this setPos [4084.3162, 11664.472, -6.1035156e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [4075.6646, 11695.53], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir 45.119518; + _this setPos [4075.6646, 11695.53]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["UralWreck", [4007.2324, 11647.196, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setDir 51.630379; + _this setPos [4007.2324, 11647.196, -3.0517578e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [4084.6394, 11680.021, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir -37.668247; + _this setPos [4084.6394, 11680.021, -6.1035156e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4075.2673, 11679.889, -0.00051879883], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setPos [4075.2673, 11679.889, -0.00051879883]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Pillow_EP1", [4084.3977, 11678.569, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setPos [4084.3977, 11678.569, -6.1035156e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4075.4065, 11678.481], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 7.4514174; + _this setPos [4075.4065, 11678.481]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4070.9119, 11679.344, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir -23.315302; + _this setPos [4070.9119, 11679.344, -6.1035156e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4071.4922, 11677.946], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -19.879076; + _this setPos [4071.4922, 11677.946]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [4054.1531, 11676.719, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_205 = _this; + _this setDir -162.20102; + _this setPos [4054.1531, 11676.719, -6.1035156e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["Bunker_PMC", [4027.7515, 11676.841, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -73.730324; + _this setPos [4027.7515, 11676.841, -6.1035156e-005]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_tent", [4092.2261, 11682.055, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_207 = _this; + _this setDir 15.115851; + _this setPos [4092.2261, 11682.055, -9.1552734e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [4070.8823, 11692.303, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setPos [4070.8823, 11692.303, -9.1552734e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [4029.3098, 11668.724, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_217 = _this; + _this setDir 13.455784; + _this setPos [4029.3098, 11668.724, -0.00012207031]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [4026.2388, 11669.74, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_219 = _this; + _this setDir 13.455784; + _this setPos [4026.2388, 11669.74, -6.1035156e-005]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [4021.019, 11673.451, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setPos [4021.019, 11673.451, 3.0517578e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_IronPipes_EP1", [4027.095, 11672.495, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setPos [4027.095, 11672.495, -3.0517578e-005]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [4086.0166, 11678.566, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_226 = _this; + _this setPos [4086.0166, 11678.566, -3.0517578e-005]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Reservoir_EP1", [4051.0298, 11677.701, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setPos [4051.0298, 11677.701, -9.1552734e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4085.031, 11680.345, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir -72.512245; + _this setPos [4085.031, 11680.345, 3.0517578e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [4083.429, 11677.104, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setDir 18.036106; + _this setPos [4083.429, 11677.104, -0.00012207031]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [4084.2534, 11674.091, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_232 = _this; + _this setPos [4084.2534, 11674.091, 0]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [4082.772, 11670.457, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_233 = _this; + _this setPos [4082.772, 11670.457, -6.1035156e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4085.1245, 11677.354, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_234 = _this; + _this setPos [4085.1245, 11677.354, -0.00018310547]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4073.1829, 11679.743, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_235 = _this; + _this setPos [4073.1829, 11679.743, 3.0517578e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4070.5967, 11693.398, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setPos [4070.5967, 11693.398, -9.1552734e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4070.5886, 11680.909, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setPos [4070.5886, 11680.909, 3.0517578e-005]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4060.9287, 11680.292, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setPos [4060.9287, 11680.292, -6.1035156e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4075.4363, 11681.854, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 4.834672; + _this setPos [4075.4363, 11681.854, -3.0517578e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [4051.7783, 11664.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir -51.524368; + _this setPos [4051.7783, 11664.04, -6.1035156e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setPos [4054.3711, 11665.827, 0]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4046.9236, 11675.124, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setPos [4046.9236, 11675.124, -3.0517578e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [4081.6265, 11678.87, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir -155.33347; + _this setPos [4081.6265, 11678.87, -6.1035156e-005]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4091.1067, 11679.684, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setPos [4091.1067, 11679.684, 0]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4089.3652, 11678.585, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setPos [4089.3652, 11678.585, -3.0517578e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4069.7522, 11681.854, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir 24.766068; + _this setPos [4069.7522, 11681.854, -0.00012207031]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_DZ", [4090.8525, 11678.677], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setPos [4090.8525, 11678.677]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [4085.5823, 11683.197, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setPos [4085.5823, 11683.197, -3.0517578e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4083.6365, 11678.117, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 19.176928; + _this setPos [4083.6365, 11678.117, -3.0517578e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4084.7466, 11680.947, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setDir 202.37376; + _this setPos [4084.7466, 11680.947, -3.0517578e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4066.3438, 11678.854, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setPos [4066.3438, 11678.854, 3.0517578e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4079.2566, 11675.55, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setPos [4079.2566, 11675.55, -6.1035156e-005]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4053.9827, 11668.699, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_267 = _this; + _this setDir -146.76918; + _this setPos [4053.9827, 11668.699, -3.0517578e-005]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Desk", [4052.3142, 11671.442, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir -75.920891; + _this setPos [4052.3142, 11671.442, 3.0517578e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4050.6924, 11671.313, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_278 = _this; + _this setDir -98.808823; + _this setPos [4050.6924, 11671.313, -6.1035156e-005]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4047.5313, 11677.1, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_281 = _this; + _this setDir 65.688515; + _this setPos [4047.5313, 11677.1, 3.0517578e-005]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4045.6755, 11676.579], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setPos [4045.6755, 11676.579]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4047.0374, 11674.624], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setDir 274.44189; + _this setPos [4047.0374, 11674.624]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [4045.7336, 11670.975, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_289 = _this; + _this setDir -65.660828; + _this setPos [4045.7336, 11670.975, -3.0517578e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [4047.5291, 11675.952, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setPos [4047.5291, 11675.952, -3.0517578e-005]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [4047.8979, 11675.2, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setPos [4047.8979, 11675.2, -3.0517578e-005]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Vase_EP1", [4052.2058, 11670.15, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setPos [4052.2058, 11670.15, -6.1035156e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [4062.905, 11681.144, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 264.32849; + _this setPos [4062.905, 11681.144, -6.1035156e-005]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Cabinet_EP1", [4044.6904, 11676.485, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir 2.9116678; + _this setPos [4044.6904, 11676.485, 6.1035156e-005]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4086.3225, 11679.862, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_304 = _this; + _this setDir 29.527336; + _this setPos [4086.3225, 11679.862, 0.00012207031]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4086.9695, 11681.138, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setPos [4086.9695, 11681.138, -9.1552734e-005]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [4083.4312, 11664.807, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_306 = _this; + _this setDir 22.070166; + _this setPos [4083.4312, 11664.807, -0.00012207031]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = createVehicle ["Gunrack1", [4076.0898, 11680.527, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_331 = _this; + _this setDir 6.9876332; + _this setPos [4076.0898, 11680.527, 3.0517578e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Vase_EP1", [4052.7932, 11672.524, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setPos [4052.7932, 11672.524, -3.0517578e-005]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [4045.6313, 11669.213, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setDir 249.77954; + _this setPos [4045.6313, 11669.213, 6.1035156e-005]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4071.0632, 11674.104, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setDir 247.11978; + _this setPos [4071.0632, 11674.104, -9.1552734e-005]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4076.4436, 11674.214, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_349 = _this; + _this setPos [4076.4436, 11674.214, -3.0517578e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["Sandbag1_DZ", [4073.8003, 11673.817, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir 4.2042041; + _this setPos [4073.8003, 11673.817, -0.00015258789]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4060.5444, 11667.022, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_356 = _this; + _this setDir 165.26155; + _this setPos [4060.5444, 11667.022, -6.1035156e-005]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4057.8943, 11670.355, -0.010345459], [], 0, "CAN_COLLIDE"]; + _vehicle_358 = _this; + _this setDir -81.85833; + _this setPos [4057.8943, 11670.355, -0.010345459]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4081.208, 11672.41, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_365 = _this; + _this setDir 265.52505; + _this setPos [4081.208, 11672.41, -3.0517578e-005]; +}; + +_vehicle_372 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_DZ", [4080.6211, 11663.269, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_372 = _this; + _this setDir 18.405315; + _this setPos [4080.6211, 11663.269, -3.0517578e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["sigisolda6", [10158.258, 1686.7931, 0.0062988698], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir -80.566795; + _this setVehicleLock "LOCKED"; + _this setPos [10158.258, 1686.7931, 0.0062988698]; +}; + +processInitCommands; diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm index ec0ad4605..4941566a0 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqm @@ -13,7 +13,8 @@ class Mission "ca_modules_functions", "glt_m300t", "sigisolda", - "suv_col" + "suv_col", + "csj_gyroac" }; addOnsAuto[]= { diff --git a/dayz_code/actions/player_tagFriendly.sqf b/dayz_code/actions/player_tagFriendly.sqf index e46ac493f..af8968dda 100644 --- a/dayz_code/actions/player_tagFriendly.sqf +++ b/dayz_code/actions/player_tagFriendly.sqf @@ -14,9 +14,9 @@ _caller setVariable ["friendlies", _friendlies, true]; _rfriendlies = _target getVariable ["friendlies", []]; -if (!(_callerID in _rfriendlies)) then { +if ((isNull _rfriendlies) or !(_callerID in _rfriendlies)) then { // caller - titleText [format["You have tagged %1 as friendly. Waiting for %2 to accept that.",(name _target),(name _target)]]; + titleText [format["You have tagged %1 as friendly. Waiting for %1 to accept that.",(name _target)]]; // target - [_caller,_target,"loc",rTITLETEXT,format["%1 wants to tag you as friendly. To accept, tag %2 as friendly.", (name _caller),(name _caller)],"PLAIN DOWN"] call RE; + [_caller,_target,"loc",rTITLETEXT,format["%1 wants to tag you as friendly. To accept, tag %1 as friendly.", (name _caller)],"PLAIN DOWN"] call RE; }; diff --git a/dayz_code/compile/fn_damageHandlerVehicle.sqf b/dayz_code/compile/fn_damageHandlerVehicle.sqf index 75399f6fe..aae55c921 100644 --- a/dayz_code/compile/fn_damageHandlerVehicle.sqf +++ b/dayz_code/compile/fn_damageHandlerVehicle.sqf @@ -15,6 +15,6 @@ _total = _damage; //diag_log ("DAMAGE VEH: " + typeof(_unit) + " / " + str(_hit) + " / " + str(_damage) + " / " + str(getDammage _unit)); if (local _unit) then { - _total = [_unit,_hit,_damage] call object_setHitServer; + _total = [_unit,_hit,_damage] call object_setHitServer; }; _total \ No newline at end of file diff --git a/dayz_code/compile/fn_selfActions.sqf b/dayz_code/compile/fn_selfActions.sqf index 39262807e..27d717790 100644 --- a/dayz_code/compile/fn_selfActions.sqf +++ b/dayz_code/compile/fn_selfActions.sqf @@ -313,7 +313,7 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4)) // [_trader_id, _category, ]; _buy = player addAction ["Sidearm", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[11,"Sidearm"], 99, true, false, "",""]; _buy1 = player addAction ["Rifle", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[12,"Rifle"], 97, true, false, "",""]; - _buy2 = player addAction ["Shotgun", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[13,"Shotgun"], 95, true, false, "",""]; + _buy2 = player addAction ["Shotgun and Crossbow", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[13,"Shotgun"], 95, true, false, "",""]; _buy3 = player addAction ["Assault Rifle", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[14,"Assault Rifle"], 93, true, false, "",""]; _buy4 = player addAction ["Machine Gun", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[15,"Machine Gun"], 91, true, false, "",""]; _buy5 = player addAction ["Sniper Rifle", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[16,"Sniper Rifle"], 89, true, false, "",""]; @@ -365,7 +365,7 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4)) // [_trader_id, _category, ]; _buy1 = player addAction ["Sidearm Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[1,"Sidearm Ammo"], 99, true, false, "",""]; _buy = player addAction ["Rifle Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[2,"Rifle Ammo"], 98, true, false, "",""]; - _buy2 = player addAction ["Shotgun Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[3,"Shotgun Ammo"], 97, true, false, "",""]; + _buy2 = player addAction ["Shotgun and Crossbow Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[3,"Shotgun Ammo"], 97, true, false, "",""]; _buy3 = player addAction ["Assault Rifle Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[4,"Assault Rifle Ammo"], 96, true, false, "",""]; _buy4 = player addAction ["Machine Gun Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[5,"Machine Gun Ammo"], 95, true, false, "",""]; _buy5 = player addAction ["Sniper Rifle Ammo", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[6,"Sniper Rifle Ammo"], 94, true, false, "",""]; @@ -391,9 +391,11 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4)) // [_trader_id, _category, ]; _buy = player addAction ["Boats Unarmed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[49,"Boats Unarmed"], 97, true, false, "",""]; _buy1 = player addAction ["Boats Armed", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[499,"Boats Armed"], 96, true, false, "",""]; + _buy2 = player addAction ["Wholesale", "\z\addons\dayz_code\actions\buy_or_sell.sqf",[999,"Wholesale"], 95, true, false, "",""]; s_player_parts set [count s_player_parts,_buy]; s_player_parts set [count s_player_parts,_buy1]; + s_player_parts set [count s_player_parts,_buy2]; s_player_parts_crtl = 1; }; diff --git a/dayz_code/system/player_monitor.fsm b/dayz_code/system/player_monitor.fsm index 3181394b6..423a8925d 100644 --- a/dayz_code/system/player_monitor.fsm +++ b/dayz_code/system/player_monitor.fsm @@ -1087,7 +1087,7 @@ class FSM "_world = toUpper(worldName); //toUpper(getText (configFile >> ""CfgWorlds"" >> (worldName) >> ""description""));" \n "_nearestCity = (nearestLocations [getPos player, [""NameCityCapital"",""NameCity"",""NameVillage"",""NameLocal""],1000] select 0);" \n "_town = ""Wilderness"";" \n - "if (!isNull _nearestCity) then {_town = text _nearestCity};" \n + "if (!isNil _nearestCity) then {_town = text _nearestCity};" \n "" \n "_strTime = call curTimeStr;" \n "_strDate = date;" \n diff --git a/dayz_server/compile/server_publishVehicle.sqf b/dayz_server/compile/server_publishVehicle.sqf index 4e0f466d2..7ce6918bf 100644 --- a/dayz_server/compile/server_publishVehicle.sqf +++ b/dayz_server/compile/server_publishVehicle.sqf @@ -73,6 +73,7 @@ _key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, _da diag_log ("HIVE: WRITE: "+ str(_key)); _key call server_hiveWrite; +/* _done = false; _retry = 0; // TODO: Needs major overhaul @@ -96,18 +97,18 @@ while {_retry < 99} do { _retry = _retry + 1; }; }; - if(!_done) exitWith { deleteVehicle _object; diag_log("CUSTOM: failed to get id for : " + str(_uid)); }; +*/ // disable marker later -//_marker = createMarker [str(_location) , _location]; -//_marker setMarkerShape "ICON"; -//_marker setMarkerType "DOT"; -//_marker setMarkerText (typeOf _object); -//_marker setMarkerColor "ColorBlue"; +_marker = createMarker [str(_location) , _location]; +_marker setMarkerShape "ICON"; +_marker setMarkerType "DOT"; +_marker setMarkerText (typeOf _object); +_marker setMarkerColor "ColorBlue"; -// not needed yet -// _object setVariable ["ObjectUID", _uid, true]; +// try this instead of commented out ID code above +_object setVariable ["ObjectUID", _uid, true]; _object setVariable ["lastUpdate",time]; _object setVariable ["CharacterID", _characterID, true]; diff --git a/dayz_server/init/server_functions.sqf b/dayz_server/init/server_functions.sqf index 2a5e4ceb0..9138fe653 100644 --- a/dayz_server/init/server_functions.sqf +++ b/dayz_server/init/server_functions.sqf @@ -204,14 +204,14 @@ spawn_vehicles = { _qty = {_x == _vehicle} count serverVehicleCounter; // If under limit allow to proceed - if(_qty < _velimit) then { + if(_qty <= _velimit) then { _isOverLimit = false; }; - // TODO add counter to stop after X attempts + // counter to stop after 5 attempts _counter = _counter + 1; - if(_counter > 5) then { + if(_counter >= 5) then { _isOverLimit = false; _isAbort = true; }; diff --git a/dayz_server/system/server_monitor.sqf b/dayz_server/system/server_monitor.sqf index 59a540d6e..c825c219f 100644 --- a/dayz_server/system/server_monitor.sqf +++ b/dayz_server/system/server_monitor.sqf @@ -169,7 +169,7 @@ diag_log "HIVE: Starting"; _totalvehicles = _totalvehicles + 1; // total each vehicle - serverVehicleCounter set [count _serverVehicleCounter,_type]; + serverVehicleCounter set [count serverVehicleCounter,_type]; };