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1.0.2.4 RC1
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@@ -45,6 +45,14 @@ class CfgSFX {
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Generator1[] = {"\dayz_sfx\effects\generator1",db+10,1,200,1,0,0,0};
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Empty[] = {"",0,0,0,0,0,0,0};
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};
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class DestrMine {
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sounds[] = {"DestrMine1","DestrMine2"};
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name = "Mine destruction";
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DestrMine1[] = {"\ca\BUILDINGS\sound\building2_destroy", 3.16228, 1, 150, 1, 60, 120, 240};
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DestrMine2[] = {"\dayz_sfx\effects\vein_wreck.ogg", 3.16228, 1, 150, 1, 60, 120, 240};
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empty[] = {"", 0, 0, 0, 0, 1, 5, 20};
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}
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};
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#include "CfgSounds.hpp"
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