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1.0.2.4 RC1
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@@ -5,6 +5,8 @@ _messTimer = 0;
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_lastTemp = dayz_temperatur;
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_debug = getMarkerpos "respawn_west";
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_isPZombie = player isKindOf "PZombie_VB";
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// override vars
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_maxDistanceTravel = DZE_teleport select 0;
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_maxDistanceDebug = DZE_teleport select 1;
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@@ -110,7 +112,7 @@ while {true} do {
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};
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//can get nearby infection
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if (!r_player_infected) then {
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if (!r_player_infected and !_isPZombie) then {
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//Infectionriskstart
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if (dayz_temperatur < ((80 / 100) * (dayz_temperaturnormal - dayz_temperaturmin) + dayz_temperaturmin)) then { //TeeChange
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_listTalk = _mylastPos nearEntities ["CAManBase",8];
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