Update Precise Base Building to v1.0.5 by @Mikeeeyy

Note @icomrade : 1.0.6 test servers need to empty object_data or run the
SQL query linked below before applying this update.

http://epochmod.com/forum/topic/15813-release-v105-precise-base-building-persistent-bases-after-restart-updated-220915/#comment-118663
This commit is contained in:
ebaydayz
2016-05-07 13:06:20 -04:00
parent 03e3293795
commit 26e67270cb
8 changed files with 44 additions and 52 deletions

View File

@@ -77,12 +77,6 @@ if (_status == "ObjectStreamStart") then {
_pos = getMarkerpos "respawn_west";
_wsDone = false;
if (count _worldspace >= 2) then {
if ((typeName (_worldspace select 0)) == "STRING") then {
_worldspace set [0, call compile (_worldspace select 0)];
_worldspace set [1, call compile (_worldspace select 1)];
};
};
if (count _worldspace >= 1 && {(typeName (_worldspace select 0)) == "SCALAR"}) then {
_dir = _worldspace select 0;
};
@@ -102,13 +96,15 @@ if (_status == "ObjectStreamStart") then {
diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));
};
// Realign characterID to OwnerPUID - need to force save though.
/* Plot For Life 2.5 */
// Realign characterID to OwnerPUID - need to force save though.
if (count _worldspace < 3) then {
_worldspace set [count _worldspace, "0"];
};
_ownerPUID = _worldspace select 2;
if (_damage < 1) then {
//diag_log format["OBJ: %1 - %2,%3,%4,%5,%6,%7,%8", _idKey,_type,_ownerID,_worldspace,_inventory,_hitPoints,_fuel,_damage];