Move traders to server side

This commit is contained in:
Jeff
2013-11-21 19:33:34 -05:00
parent 137536721b
commit 26c5f7704c
11 changed files with 6187 additions and 14 deletions

View File

@@ -59,10 +59,10 @@ progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
if (isServer) then {
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf"; //Compile vehicle configs
// Add trader citys
_nil = [] execVM "mission.sqf";
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};

View File

@@ -5,7 +5,7 @@ class Mission
{
"tavi",
"kh_dayztaviana",
"ca_modules_animals",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
@@ -31,8 +31,8 @@ class Mission
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Taviana";
briefingDescription="DayZ Epoch Taviana Private Server";
briefingName="tavi DayZ_Epoch";
briefingDescription="tavi DayZ_Epoch Private Server";
startWeather=0.067362607;
forecastWeather=0.52341133;
year=2008;
@@ -1197,55 +1197,55 @@ class Mission
class Item3
{
position[]={9093.4707,33.920578,2614.3794};
name="spawn1";
name="spawn2";
type="Empty";
};
class Item4
{
position[]={15954.211,19.612961,15847.49};
name="spawn2";
name="spawn3";
type="Empty";
};
class Item5
{
position[]={13560.766,32.488033,19300.455};
name="spawn3";
name="spawn4";
type="Empty";
};
class Item6
{
position[]={17743.729,255.98103,10299.182};
name="spawn4";
name="spawn5";
type="Empty";
};
class Item7
{
position[]={15245.996,56.273598,17424.979};
name="spawn5";
name="spawn6";
type="Empty";
};
class Item8
{
position[]={16674.049,52.588493,13930.056};
name="spawn6";
name="spawn7";
type="Empty";
};
class Item9
{
position[]={11361.38,24.342115,6684.8628};
name="spawn7";
name="spawn8";
type="Empty";
};
class Item10
{
position[]={12268.094,77.620689,9762.8389};
name="spawn8";
name="spawn9";
type="Empty";
};
class Item11
{
position[]={18292.107,70.055626,7537.231};
name="spawn9";
name="spawn10";
type="Empty";
};
class Item12