diff --git a/CHANGE LOG 1.0.5.2.txt b/CHANGE LOG 1.0.5.2.txt index 827642e35..3fcfc8128 100644 --- a/CHANGE LOG 1.0.5.2.txt +++ b/CHANGE LOG 1.0.5.2.txt @@ -1,9 +1,9 @@ [NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade -[NOTE] It's recommend to convert to the new SteamID system if possible, New servers should not use DayZ_UseSteamID = false; +[NOTE] It's recommend to convert to the new SteamID system if possible, new servers should not use DayZ_UseSteamID = false; [CHANGED] An infection chance of -1 disables self-transfusion infection. 0 is always infected. (DZE_selfTransfuse_Values) @icomrade -[FIXED] Backpack wipes when changing. #1361 @icomrade +[FIXED] Backpack wipes when changing clothes. #1361 @icomrade [FIXED] CH53 gear when locked #1364 @icomrade [FIXED] Infinite loop when crafting ore into bars #1351 @icomrade [FIXED] Only first kill showing on death boards #1362 #1124 @vbawol @icomrade @@ -11,7 +11,7 @@ [UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1 -[INFO] Server owners MUST update their required build and beta to 125548 +[INFO] (EXTREMELY IMPORTANT) Server owners MUST update their required build and beta to 125548 [INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing. [INFO] Models/textures by Paul Tomany. @Sequisha. [INFO] Special thanks to http://verthosting.com for hosting our development server.