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Worker zombies did not use correct loot table
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@@ -116,7 +116,7 @@
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};
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class z_worker1 : zZombie_new_Base {
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zombieLoot = "civilian";
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zombieLoot = "worker";
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model = "\Ca\characters_E\Overall\Overall";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"z\addons\dayz_communityassets\zeds\overall\Overall_4_co.paa"};
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@@ -435,7 +435,7 @@ class CfgLoot {
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"ItemPainkiller",
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"ItemWire",
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"ItemTankTrap",
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"ItemComboLock",
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"ItemComboLock"
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},
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{
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0.14,
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