mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 09:59:18 +03:00
MPMissions updates
This commit is contained in:
@@ -5,9 +5,12 @@ OnLoadIntro = "Welcome to Zargabad";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={0,2,6};
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disableChannels[]={0,1,2,6};
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enableItemsDropping=0;
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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class Header
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{
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gameType = COOP; //DM, Team, Coop, ...
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@@ -5,12 +5,12 @@ AllowedVehiclesList = [
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["TT650_Ins",1],
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["TT650_Civ",1],
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["TT650_TK_CIV_EP1",1],
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["TT650_Gue",1],
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["ATV_US_EP1",10],
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["hilux1_civil_3_open_EP1",5],
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["hilux1_civil_2_covered",2],
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["datsun1_civil_3_open",5],
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["Pickup_PK_TK_GUE_EP1",5],
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["Octavia_ACR",2],
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["VWGolf",2],
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["Lada1",1],
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["Lada2",1],
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@@ -31,7 +31,7 @@ AllowedVehiclesList = [
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["UAZ_RU",1],
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["UAZ_INS",1],
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["Ikarus",3],
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["SUV_TK_CIV_EP1",2],
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["SUV_TK_CIV_EP1",2],
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["SUV_Green",1],
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["SUV_Yellow",1],
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["SUV_White",1],
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@@ -41,19 +41,14 @@ AllowedVehiclesList = [
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["SUV_Orange",1],
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["SUV_Charcoal",1],
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["SUV_Blue",1],
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["ArmoredSUV_PMC_DZ",2],
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["UH1H_DZ",2],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZ",1],
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["CH_47F_EP1_DZ",1],
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["LandRover_CZ_EP1",2],
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["HMMWV_Ambulance",2],
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["HMMWV_DES_EP1",1],
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["PBX",3],
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["Zodiac",2],
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["RHIB",2],
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["Fishing_Boat",2],
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["Smallboat_1",2],
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["Smallboat_2",2],
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["M113Ambul_UN_EP1",1],
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["KamazRefuel",1],
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["UralRefuel_TK_EP1",1],
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["MtvrRefuel_DES_EP1",1],
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@@ -64,9 +59,9 @@ AllowedVehiclesList = [
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["tractor",3],
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["CSJ_GyroP",5],
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["S1203_ambulance_EP1",1],
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["S1203_TK_CIV_EP1",2],
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["S1203_TK_CIV_EP1",3],
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["MH6J_DZ",1],
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["AH6X_DZ",1],
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["AH6X_DZ",2],
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["MTVR_DES_EP1",1],
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["LandRover_MG_TK_EP1",1],
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["M1030_US_DES_EP1",1]
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@@ -1,24 +1,31 @@
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startLoadingScreen ["","DayZ_loadingScreen"];
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/*
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INITILIZATION
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*/
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startLoadingScreen ["","RscDisplayLoadCustom"];
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cutText ["","BLACK OUT"];
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enableSaving [false, false];
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//REALLY IMPORTANT VALUES
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dayZ_instance = 4; //The instance
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hiveInUse = true;
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dayZ_instance = 4; //The instance
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dayzHiveRequest = [];
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initialized = false;
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dayz_previousID = 0;
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// AMP config
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//disable greeting menu
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player setVariable ["BIS_noCoreConversations", true];
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//disable radio messages to be heard and shown in the left lower corner of the screen
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enableRadio false;
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// DayZ Epochconfig
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spawnShoremode = 0; // Default = 1 (on shore)
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spawnArea= 500; // Default = 1500
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MaxHeliCrashes= 3; // Default = 5
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MaxVehicleLimit = 50; // Default = 50
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MaxDynamicDebris = 100; // Default = 100
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MaxVehicleLimit = 150; // Default = 50
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MaxDynamicDebris = 300; // Default = 100
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dayz_MapArea = 8000; // Default = 10000
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dayz_maxLocalZombies = 30; // Default = 40
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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progressLoadingScreen 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
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@@ -26,6 +33,8 @@ progressLoadingScreen 0.2;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
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progressLoadingScreen 0.4;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
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progressLoadingScreen 0.5;
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call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
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progressLoadingScreen 1.0;
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"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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@@ -38,22 +47,26 @@ waitUntil {time > 3};
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if ((!isServer) && (player != player)) then
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{
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waitUntil {player == player};
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waitUntil {player == player};
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waitUntil {time > 3};
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};
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if (isServer) then {
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//Run the server monitor
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hiveInUse = true;
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_serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf";
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call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
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// Add trader citys
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_nil = [] execVM "mission.sqf";
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_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
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};
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if (!isDedicated) then {
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//Conduct map operations
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0 fadeSound 0;
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0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60];
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waitUntil {!isNil "dayz_loadScreenMsg"};
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dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
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//Run the player monitor
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_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
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_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
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_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
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_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
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};
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849
MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf
Normal file
849
MPMissions/DayZ_Epoch_4.Zargabad/mission.sqf
Normal file
@@ -0,0 +1,849 @@
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_vehicle_0 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3619.6504, 6807.0913, -0.22997193], [], 0, "CAN_COLLIDE"];
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_vehicle_0 = _this;
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_this setDir -8.8575258;
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_this setPos [3619.6504, 6807.0913, -0.22997193];
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};
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_vehicle_2 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3611.3572, 6805.5269, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
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_vehicle_2 = _this;
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_this setDir -8.8575258;
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_this setPos [3611.3572, 6805.5269, -5.7220459e-006];
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};
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_vehicle_4 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3603.0676, 6803.9814, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_4 = _this;
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_this setDir -8.8575258;
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_this setPos [3603.0676, 6803.9814, 1.1444092e-005];
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};
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_vehicle_6 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3594.8894, 6802.5059, 4.196167e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_6 = _this;
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_this setDir -8.8575258;
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_this setPos [3594.8894, 6802.5059, 4.196167e-005];
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};
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_vehicle_8 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3586.6299, 6800.978, -1.335144e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_8 = _this;
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_this setDir -8.8575258;
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_this setPos [3586.6299, 6800.978, -1.335144e-005];
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};
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_vehicle_10 = objNull;
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||||
if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3579.2534, 6801.5601, -8.2015991e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_10 = _this;
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_this setDir 18.7122;
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_this setPos [3579.2534, 6801.5601, -8.2015991e-005];
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};
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_vehicle_12 = objNull;
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||||
if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3571.9233, 6805.2729, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_12 = _this;
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_this setDir 35.828709;
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_this setPos [3571.9233, 6805.2729, -1.7166138e-005];
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||||
};
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||||
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_vehicle_14 = objNull;
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||||
if (true) then
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{
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_this = createVehicle ["Land_HBarrier_large", [3565.2769, 6810.458, -6.6757202e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_14 = _this;
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_this setDir 42.44553;
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||||
_this setPos [3565.2769, 6810.458, -6.6757202e-005];
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||||
};
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||||
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||||
_vehicle_17 = objNull;
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||||
if (true) then
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||||
{
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||||
_this = createVehicle ["Land_HBarrier_large", [3561.532, 6817.6548, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
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_vehicle_17 = _this;
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||||
_this setDir 81.3722;
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||||
_this setPos [3561.532, 6817.6548, -3.8146973e-006];
|
||||
};
|
||||
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||||
_vehicle_20 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3561.6118, 6826.2344, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
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||||
_vehicle_20 = _this;
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||||
_this setDir 101.8791;
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||||
_this setPos [3561.6118, 6826.2344, -3.4332275e-005];
|
||||
};
|
||||
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||||
_vehicle_22 = objNull;
|
||||
if (true) then
|
||||
{
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_this = createVehicle ["Land_HBarrier_large", [3563.9333, 6834.4048, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_22 = _this;
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||||
_this setDir 112.64403;
|
||||
_this setPos [3563.9333, 6834.4048, 2.2888184e-005];
|
||||
};
|
||||
|
||||
_vehicle_24 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3567.6514, 6841.6514, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
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||||
_vehicle_24 = _this;
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||||
_this setDir 126.8776;
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||||
_this setPos [3567.6514, 6841.6514, -1.9073486e-005];
|
||||
};
|
||||
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||||
_vehicle_27 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3573.0354, 6848.3564, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_27 = _this;
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||||
_this setDir 134.16328;
|
||||
_this setPos [3573.0354, 6848.3564, -7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_29 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3579.1101, 6854.4565, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_29 = _this;
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||||
_this setDir 139.41869;
|
||||
_this setPos [3579.1101, 6854.4565, 5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_32 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3585.99, 6859.6646, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_32 = _this;
|
||||
_this setDir 149.58125;
|
||||
_this setPos [3585.99, 6859.6646, 4.9591064e-005];
|
||||
};
|
||||
|
||||
_vehicle_35 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3593.3303, 6863.8672, -4.196167e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_35 = _this;
|
||||
_this setDir 153.78398;
|
||||
_this setPos [3593.3303, 6863.8672, -4.196167e-005];
|
||||
};
|
||||
|
||||
_vehicle_38 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3600.9058, 6867.8975, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_38 = _this;
|
||||
_this setDir 153.78398;
|
||||
_this setPos [3600.9058, 6867.8975, -3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_41 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3608.8655, 6871.3022, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_41 = _this;
|
||||
_this setDir 163.04207;
|
||||
_this setPos [3608.8655, 6871.3022, -9.5367432e-006];
|
||||
};
|
||||
|
||||
_vehicle_44 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3617.1921, 6873.2158, -0.29200044], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_44 = _this;
|
||||
_this setDir 172.47229;
|
||||
_this setPos [3617.1921, 6873.2158, -0.29200044];
|
||||
};
|
||||
|
||||
_vehicle_53 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3618.6274, 6868.4688, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_53 = _this;
|
||||
_this setDir 89.080368;
|
||||
_this setPos [3618.6274, 6868.4688, -3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_55 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3618.7168, 6860.1968, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_55 = _this;
|
||||
_this setDir 91.543221;
|
||||
_this setPos [3618.7168, 6860.1968, -1.1444092e-005];
|
||||
};
|
||||
|
||||
_vehicle_57 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3618.3564, 6851.7612, 4.7683716e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_57 = _this;
|
||||
_this setDir 96.009705;
|
||||
_this setPos [3618.3564, 6851.7612, 4.7683716e-005];
|
||||
};
|
||||
|
||||
_vehicle_60 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3617.8701, 6843.3223, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_60 = _this;
|
||||
_this setDir 98.101555;
|
||||
_this setPos [3617.8701, 6843.3223, -2.6702881e-005];
|
||||
};
|
||||
|
||||
_vehicle_62 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3617.0645, 6834.8862, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_62 = _this;
|
||||
_this setDir 93.693275;
|
||||
_this setPos [3617.0645, 6834.8862, 3.6239624e-005];
|
||||
};
|
||||
|
||||
_vehicle_65 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3619.3516, 6829.25, -0.15799452], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_65 = _this;
|
||||
_this setDir -1.433184;
|
||||
_this setPos [3619.3516, 6829.25, -0.15799452];
|
||||
};
|
||||
|
||||
_vehicle_74 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FlagCarrierWhite_EP1", [3616.7231, 6808.5088], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_74 = _this;
|
||||
_this setDir 199.44739;
|
||||
_this setPos [3616.7231, 6808.5088];
|
||||
};
|
||||
|
||||
_vehicle_82 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [3622.124, 6813.1001, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_82 = _this;
|
||||
_this setDir 86.22435;
|
||||
_this setPos [3622.124, 6813.1001, 1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_84 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Ind_TankSmall", [3588.512, 6857.9937, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_84 = _this;
|
||||
_this setDir 146.68636;
|
||||
_this setPos [3588.512, 6857.9937, -5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_86 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CamoNetB_EAST_EP1", [3571.1621, 6821.6157, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_86 = _this;
|
||||
_this setDir -76.199348;
|
||||
_this setPos [3571.1621, 6821.6157, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_87 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_net1", [3568.79, 6817.6499, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_87 = _this;
|
||||
_this setDir 42.085911;
|
||||
_this setPos [3568.79, 6817.6499, -3.4332275e-005];
|
||||
};
|
||||
|
||||
_vehicle_89 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Sign_Direction_EP1", [3984.3796, 5655.8335, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_89 = _this;
|
||||
_this setDir 341.35892;
|
||||
_this setPos [3984.3796, 5655.8335, -1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_90 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0278, 6828.7349, -3.2424927e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_90 = _this;
|
||||
_this setDir 270.00403;
|
||||
_this setPos [3575.0278, 6828.7349, -3.2424927e-005];
|
||||
};
|
||||
|
||||
_vehicle_91 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Sign_1L_Firstaid", [3575.0366, 6828.3428, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_91 = _this;
|
||||
_this setDir 265.23727;
|
||||
_this setPos [3575.0366, 6828.3428, 1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_92 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["ClutterCutter_small_EP1", [3572.1274, 6826.9717, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_92 = _this;
|
||||
_this setPos [3572.1274, 6826.9717, -3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_93 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrate_NoInteractive_", [3569.3433, 6820.3145, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_93 = _this;
|
||||
_this setDir 64.98774;
|
||||
_this setPos [3569.3433, 6820.3145, 9.5367432e-006];
|
||||
};
|
||||
|
||||
_vehicle_94 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.4102, 6819.9834, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_94 = _this;
|
||||
_this setDir -12.700158;
|
||||
_this setPos [3568.4102, 6819.9834, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_95 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3567.2156, 6819.6279, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_95 = _this;
|
||||
_this setPos [3567.2156, 6819.6279, 7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_96 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.4448, 6820.9399, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_96 = _this;
|
||||
_this setDir 39.452652;
|
||||
_this setPos [3566.4448, 6820.9399, 5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_97 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrate_NoInteractive_", [3565.8303, 6821.9302, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_97 = _this;
|
||||
_this setDir -81.317421;
|
||||
_this setPos [3565.8303, 6821.9302, -1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_98 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Antenna", [3572.3606, 6809.5757, 4.196167e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_98 = _this;
|
||||
_this setDir 13.058731;
|
||||
_this setPos [3572.3606, 6809.5757, 4.196167e-005];
|
||||
};
|
||||
|
||||
_vehicle_99 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_BagFenceRound", [3565.4956, 6820.7632, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_99 = _this;
|
||||
_this setDir 61.815361;
|
||||
_this setPos [3565.4956, 6820.7632, 5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_101 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_BagFenceRound", [3565.8047, 6823.2207, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_101 = _this;
|
||||
_this setDir 149.98856;
|
||||
_this setPos [3565.8047, 6823.2207, 5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_104 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldTable", [3574.6931, 6818.1582], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_104 = _this;
|
||||
_this setDir 57.443378;
|
||||
_this setPos [3574.6931, 6818.1582];
|
||||
};
|
||||
|
||||
_vehicle_105 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldChair", [3573.677, 6816.6201, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_105 = _this;
|
||||
_this setDir -156.15215;
|
||||
_this setPos [3573.677, 6816.6201, 7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_108 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Misc_Cargo1E_EP1", [3571.3997, 6832.5181, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_108 = _this;
|
||||
_this setDir 97.547546;
|
||||
_this setPos [3571.3997, 6832.5181, 1.9073486e-005];
|
||||
};
|
||||
|
||||
_vehicle_110 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldTable", [3572.8923, 6828.1074, -0.33327994], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_110 = _this;
|
||||
_this setDir 173.03516;
|
||||
_this setPos [3572.8923, 6828.1074, -0.33327994];
|
||||
};
|
||||
|
||||
_vehicle_112 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Canister_EP1", [3566.0603, 6825.6143, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_112 = _this;
|
||||
_this setDir 220.33681;
|
||||
_this setPos [3566.0603, 6825.6143, 2.0980835e-005];
|
||||
};
|
||||
|
||||
_vehicle_113 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Rack_EP1", [3566.688, 6826.5151], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_113 = _this;
|
||||
_this setDir 42.265385;
|
||||
_this setPos [3566.688, 6826.5151];
|
||||
};
|
||||
|
||||
_vehicle_114 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Sack_EP1", [3566.572, 6825.1714, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_114 = _this;
|
||||
_this setPos [3566.572, 6825.1714, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_vehicle_116 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["SmallTable", [3568.355, 6825.0063, 1.335144e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_116 = _this;
|
||||
_this setDir 136.1368;
|
||||
_this setPos [3568.355, 6825.0063, 1.335144e-005];
|
||||
};
|
||||
|
||||
_vehicle_117 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Fence_corrugated_plate", [3570.8589, 6827.1411, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_117 = _this;
|
||||
_this setDir 247.92216;
|
||||
_this setPos [3570.8589, 6827.1411, -1.1444092e-005];
|
||||
};
|
||||
|
||||
_vehicle_118 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Shelf_EP1", [3571.811, 6826.1699, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_118 = _this;
|
||||
_this setDir 160.57436;
|
||||
_this setPos [3571.811, 6826.1699, 1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_120 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Fence_corrugated_plate", [3573.5918, 6824.8496, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_120 = _this;
|
||||
_this setDir 192.48637;
|
||||
_this setPos [3573.5918, 6824.8496, 1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_124 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Boots_EP1", [3565.9695, 6824.5698, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_124 = _this;
|
||||
_this setPos [3565.9695, 6824.5698, -5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_125 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["WoodChair", [3573.0837, 6825.938, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_125 = _this;
|
||||
_this setDir -169.75998;
|
||||
_this setPos [3573.0837, 6825.938, -9.5367432e-006];
|
||||
};
|
||||
|
||||
_vehicle_131 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["WoodChair", [3571.3137, 6827.437, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_131 = _this;
|
||||
_this setDir -96.84465;
|
||||
_this setPos [3571.3137, 6827.437, 3.8146973e-006];
|
||||
};
|
||||
|
||||
_group_1 = createGroup _center_0;
|
||||
|
||||
_this = createCenter civilian;
|
||||
_center_1 = _this;
|
||||
|
||||
_group_3 = createGroup _center_1;
|
||||
|
||||
_unit_7 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["RU_Functionary1", [3573.9612, 6817.6763, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_7 = _this;
|
||||
_this setDir 58.632179;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (true) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_8 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["Woodlander3", [3567.6792, 6820.6782, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_8 = _this;
|
||||
_this setDir 57.843483;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_9 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["Worker1", [3566.6692, 6822.5718, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_9 = _this;
|
||||
_this setDir 93.120316;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_10 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_10 = _this;
|
||||
_this setDir 59.318363;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_11 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_11 = _this;
|
||||
_this setDir 129.56522;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_vehicle_134 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Misc_Coil_EP1", [3691.7234, 6718.9058, -0.038574103], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_134 = _this;
|
||||
_this setPos [3691.7234, 6718.9058, -0.038574103];
|
||||
};
|
||||
|
||||
_vehicle_135 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Toilet", [3582.3936, 6804.1299, -1.335144e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_135 = _this;
|
||||
_this setDir 196.80272;
|
||||
_this setPos [3582.3936, 6804.1299, -1.335144e-005];
|
||||
};
|
||||
|
||||
_vehicle_136 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Satelit", [3574.2617, 6811.8213, 1.335144e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_136 = _this;
|
||||
_this setDir -62.094868;
|
||||
_this setPos [3574.2617, 6811.8213, 1.335144e-005];
|
||||
};
|
||||
|
||||
_vehicle_138 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Fort_Crate_wood", [3572.3008, 6815.2349, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_138 = _this;
|
||||
_this setDir -52.929668;
|
||||
_this setPos [3572.3008, 6815.2349, 1.9073486e-006];
|
||||
};
|
||||
|
||||
_vehicle_140 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Fort_Crate_wood", [3572.2993, 6815.2261, 0.37003109], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_140 = _this;
|
||||
_this setDir -52.929668;
|
||||
_this setPos [3572.2993, 6815.2261, 0.37003109];
|
||||
};
|
||||
|
||||
_vehicle_142 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHCivil", [3589.146, 6838.9331, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_142 = _this;
|
||||
_this setPos [3589.146, 6838.9331, 9.5367432e-006];
|
||||
};
|
||||
|
||||
_vehicle_143 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["UH1Wreck", [3566.9045, 6852.8345, -0.011278437], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_143 = _this;
|
||||
_this setDir 31.337826;
|
||||
_this setPos [3566.9045, 6852.8345, -0.011278437];
|
||||
};
|
||||
|
||||
_vehicle_145 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Ind_IlluminantTower", [3614.344, 6866.9233, -0.11500119], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_145 = _this;
|
||||
_this setDir -7.4531207;
|
||||
_this setPos [3614.344, 6866.9233, -0.11500119];
|
||||
};
|
||||
|
||||
_vehicle_146 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["LADAWreck", [3576.6589, 6843.7275, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_146 = _this;
|
||||
_this setDir 10.750704;
|
||||
_this setPos [3576.6589, 6843.7275, 1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_149 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CamoNet_EAST_EP1", [3577.2898, 6846.1436, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_149 = _this;
|
||||
_this setDir -54.64563;
|
||||
_this setPos [3577.2898, 6846.1436, -7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_150 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_Backpackheap_EP1", [3567.769, 6827.5605, 1.335144e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_150 = _this;
|
||||
_this setDir -132.16229;
|
||||
_this setPos [3567.769, 6827.5605, 1.335144e-005];
|
||||
};
|
||||
|
||||
_vehicle_152 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_tiny", [3580.5872, 6849.4849, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_152 = _this;
|
||||
_this setDir 39.722672;
|
||||
_this setPos [3580.5872, 6849.4849, 7.6293945e-006];
|
||||
};
|
||||
|
||||
_vehicle_153 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["VaultStorageLocked", [3571.6338, 6816.5645, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_153 = _this;
|
||||
_this setDir 233.75757;
|
||||
_this setPos [3571.6338, 6816.5645, 2.0980835e-005];
|
||||
};
|
||||
|
||||
_unit_13 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3578.1013, 6843.0947], [], 0, "CAN_COLLIDE"];
|
||||
_unit_13 = _this;
|
||||
_this setDir 109.87543;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_14 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_14 = _this;
|
||||
_this setDir 122.72586;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_vehicle_154 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["SmallTable", [3579.4656, 6847.8115, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_154 = _this;
|
||||
_this setDir -52.848717;
|
||||
_this setPos [3579.4656, 6847.8115, 1.7166138e-005];
|
||||
};
|
||||
|
||||
_vehicle_155 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_ruin_corner_2", [4721.3711, 863.87213, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_155 = _this;
|
||||
_this setDir 97.510826;
|
||||
_this setPos [4721.3711, 863.87213, 3.8146973e-005];
|
||||
};
|
||||
|
||||
_vehicle_156 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_ruin_chimney", [4728.3081, 866.17719, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_156 = _this;
|
||||
_this setDir 98.688805;
|
||||
_this setPos [4728.3081, 866.17719, -2.2888184e-005];
|
||||
};
|
||||
|
||||
_vehicle_157 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_ruin_01", [4725.8037, 837.50513, -0.30103344], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_157 = _this;
|
||||
_this setDir -83.51609;
|
||||
_this setPos [4725.8037, 837.50513, -0.30103344];
|
||||
};
|
||||
|
||||
_vehicle_158 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_bags_EP1", [4720.1641, 866.26904, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_158 = _this;
|
||||
_this setDir 37.790119;
|
||||
_this setPos [4720.1641, 866.26904, 1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_159 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_sunshade_EP1", [4722.5566, 866.20782], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_159 = _this;
|
||||
_this setPos [4722.5566, 866.20782];
|
||||
};
|
||||
|
||||
_vehicle_160 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Carpet_rack_EP1", [4720.4604, 864.0484, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_160 = _this;
|
||||
_this setPos [4720.4604, 864.0484, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_162 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4719.1748, 832.12927, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_162 = _this;
|
||||
_this setDir 103.89541;
|
||||
_this setPos [4719.1748, 832.12927, 3.0517578e-005];
|
||||
};
|
||||
|
||||
_unit_20 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["TK_CIV_Takistani02_EP1", [4725.0674, 827.50348, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
||||
_unit_20 = _this;
|
||||
_this setDir 118.39661;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_unit_21 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["TK_CIV_Takistani03_EP1", [4726.8687, 827.57751, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_21 = _this;
|
||||
_this setDir 170.85652;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_vehicle_163 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["AmmoCrate_NoInteractive_", [4721.3486, 834.00159, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_163 = _this;
|
||||
_this setDir 183.54514;
|
||||
_this setPos [4721.3486, 834.00159, 7.6293945e-006];
|
||||
};
|
||||
|
||||
_unit_24 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"];
|
||||
_unit_24 = _this;
|
||||
_this setDir 142.1062;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_vehicle_164 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_Backpackheap", [4721.4741, 865.98175, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_164 = _this;
|
||||
_this setDir 151.36267;
|
||||
_this setPos [4721.4741, 865.98175, -2.2888184e-005];
|
||||
};
|
||||
|
||||
_vehicle_165 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["LADAWreck", [4722.6406, 843.19659], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_165 = _this;
|
||||
_this setDir -41.342815;
|
||||
_this setPos [4722.6406, 843.19659];
|
||||
};
|
||||
|
||||
_unit_26 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = _group_3 createUnit ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_26 = _this;
|
||||
_this setDir 65.476814;
|
||||
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
|
||||
_this setUnitAbility 0.60000002;
|
||||
if (false) then {_group_3 selectLeader _this;};
|
||||
};
|
||||
|
||||
_vehicle_166 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [3575.5403, 6832.0825, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_166 = _this;
|
||||
_this setPos [3575.5403, 6832.0825, -1.1444092e-005];
|
||||
};
|
||||
|
||||
processInitCommands;
|
||||
@@ -13,7 +13,11 @@ class Mission
|
||||
"ca_modules_functions",
|
||||
"warfarebuildings",
|
||||
"ind_tank",
|
||||
"camisc_e"
|
||||
"camisc_e",
|
||||
"glt_m300t",
|
||||
"sigisolda",
|
||||
"suv_col",
|
||||
"csj_gyroac",
|
||||
};
|
||||
addOnsAuto[]=
|
||||
{
|
||||
@@ -1241,7 +1245,7 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={4008.2993,16.185383,3980.938};
|
||||
@@ -1320,6 +1324,22 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={3568.9497,27.889961,6816.1289};
|
||||
name="HeroCamp";
|
||||
text="FOB Haroo";
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4753.9204,64.943069,831.62354};
|
||||
name="BanditCamp";
|
||||
text="Old Firuz Baharv";
|
||||
type="mil_circle";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
69
MPMissions/DayZ_Epoch_4.Zargabad/server_traders.sqf
Normal file
69
MPMissions/DayZ_Epoch_4.Zargabad/server_traders.sqf
Normal file
@@ -0,0 +1,69 @@
|
||||
// DayZ Epoch TRADERS for 4
|
||||
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4"];
|
||||
// START PER TRADER CONFIG
|
||||
// Farhah's General Supplies
|
||||
menu_TK_CIV_Woman02_EP1 = [
|
||||
[["Food/Drinks",195],["Backpacks",196],["Toolbelt Items",197],["Clothes",198]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Akwhell's Vehicles
|
||||
menu_TK_CIV_Takistani05_EP1 = [
|
||||
[["Cars",199],["Trucks Unarmed",200],["Trucks Armed",201],["Military Unarmed",202],["UAZ",203],["Helicopters Unarmed",204]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Amjad's Ammunition
|
||||
menu_TK_CIV_Takistani03_EP1 = [
|
||||
[["Pistol Ammo",205],["Rifle Ammo",206],["Heavy Ammo",207],["Sniper Ammo",208]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Hassan's Weapons
|
||||
menu_TK_CIV_Takistani02_EP1 = [
|
||||
[["Pistols",209],["Rifles",210],["Heavy Machine Guns",211],["Sniper Rifles",212]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Dan's Parts
|
||||
menu_CIV_EuroMan01_EP1 = [
|
||||
[["Vehicle Parts",213],["Building Supplies",214],["Explosives",215]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Darren's Auto
|
||||
menu_CIV_EuroMan02_EP1 = [
|
||||
[["Armored Vehicles",216],["SUV",217],["ATV/Motorcycles ",218],["Bus/Van/Bikes",219],["Armed Choppers",220]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Dr. House
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Medical Supplies",221],["Chemlights/Flares",222],["Smoke Grenades",223]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Heather's General Supplies
|
||||
menu_CIV_EuroWoman01_EP1 = [
|
||||
[["Food/Drinks",224],["Backpacks",225],["Toolbelt Items",226],["Clothes",227]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Greg's Ammunition
|
||||
menu_Worker1 = [
|
||||
[["Pistol Ammo",228],["Rifle Ammo",229],["Heavy Ammo",230],["Sniper Ammo",231]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Joe's Weapons
|
||||
menu_Tanny_PMC = [
|
||||
[["Pistols",232],["Rifles",233],["Heavy Machine Guns",234],["Sniper Rifles",235]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Steven's Hero Shop
|
||||
menu_Profiteer4 = [
|
||||
[["Clothes",236],["Weapons",237],["Vehicles",238]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
Reference in New Issue
Block a user