mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
MPMissions updates
This commit is contained in:
@@ -5,8 +5,12 @@ OnLoadIntro = "Welcome to Utes";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={0,2,6};
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disableChannels[]={0,1,2,6};
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enableItemsDropping=0;
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#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
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onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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class Header
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{
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@@ -10,7 +10,6 @@ AllowedVehiclesList = [
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["hilux1_civil_2_covered",2],
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["datsun1_civil_3_open",5],
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["Pickup_PK_TK_GUE_EP1",5],
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["Octavia_ACR",2],
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["VWGolf",2],
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["Lada1",1],
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["Lada2",1],
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@@ -53,7 +52,6 @@ AllowedVehiclesList = [
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["Fishing_Boat",2],
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["Smallboat_1",2],
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["Smallboat_2",2],
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["M113Ambul_UN_EP1",1],
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["KamazRefuel",1],
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["UralRefuel_TK_EP1",1],
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["MtvrRefuel_DES_EP1",1],
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@@ -6,9 +6,7 @@ cutText ["","BLACK OUT"];
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enableSaving [false, false];
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//REALLY IMPORTANT VALUES
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dayZ_hivePipe1 = "\\.\pipe\dayz"; //The named pipe
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dayZ_instance = 2; //The instance
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hiveInUse = true;
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dayzHiveRequest = [];
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initialized = false;
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dayz_previousID = 0;
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@@ -18,27 +16,15 @@ player setVariable ["BIS_noCoreConversations", true];
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//disable radio messages to be heard and shown in the left lower corner of the screen
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enableRadio false;
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// DayZ Epoch config
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea= 1000; // Default = 1500
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MaxHeliCrashes= 2; // Default = 5
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MaxVehicleLimit = 50; // Default = 50
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MaxDynamicDebris = 100; // Default = 100
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MaxVehicleLimit = 100; // Default = 50
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MaxDynamicDebris = 150; // Default = 100
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dayz_MapArea = 4000; // Default = 10000
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dayz_maxLocalZombies = 40; // Default = 40
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// DayZ Epoch TRADERS
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weapon_trader = 'Functionary1';
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parts_trader = 'Profiteer2';
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can_trader = 'Woodlander4';
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ammo_trader = 'RU_Citizen2';
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auto_trader = 'TK_CIV_Worker01_EP1';
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auto_trader_2 = 'Worker4';
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mad_sci = 'RU_Doctor';
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metals_trader = 'RU_Citizen4';
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boat_trader = 'Villager3';
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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progressLoadingScreen 0.1;
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@@ -47,6 +33,8 @@ progressLoadingScreen 0.2;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
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progressLoadingScreen 0.4;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
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progressLoadingScreen 0.5;
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call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
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progressLoadingScreen 1.0;
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"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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@@ -59,89 +47,16 @@ waitUntil {time > 3};
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if ((!isServer) && (player != player)) then
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{
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waitUntil {player == player};
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waitUntil {player == player};
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waitUntil {time > 3};
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};
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if (isServer) then {
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call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
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// TODO: Still Needs major overhaul current method is not ideal
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AllowedVehiclesList = [ "Old_moto_TK_Civ_EP1",
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"MMT_Civ",
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"ATV_US_EP1",
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"hilux1_civil_3_open_EP1",
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"datsun1_civil_3_open",
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"Pickup_PK_TK_GUE_EP1",
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"Lada1",
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"Skoda",
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"car_sedan",
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"Volha_1_TK_CIV_EP1",
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"UAZ_Unarmed_TK_EP1",
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"Ikarus",
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"SUV_TK_CIV_EP1",
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"UH1H_DZ",
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"Mi17_Civilian",
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"LandRover_CZ_EP1",
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"HMMWV_Ambulance",
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"ArmoredSUV_PMC",
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"PBX",
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"RHIB",
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"M113Ambul_UN_EP1",
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"KamazRefuel",
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"CSJ_GyroP"];
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AllowedVehiclesChance = [ 0.25, // "Old_moto_TK_Civ_EP1",
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0.55, // "MMT_Civ"
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0.45, // "ATV_US_EP1",
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0.55, // "hilux1_civil_3_open_EP1",
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0.25, // "datsun1_civil_3_open",
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0.40, // "Pickup_PK_TK_GUE_EP1",
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0.25, // "Lada1",
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0.25, // "Skoda",
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0.2, // "car_sedan",
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0.2, // "Volha_1_TK_CIV_EP1",
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0.15, // "UAZ_Unarmed_TK_EP1"
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0.01, // "Ikarus"
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0.1, // "SUV_TK_CIV_EP1"
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0.05, // "UH1H_DZ"
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0.09, // "Mi17_Civilian"
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0.11, // "LandRover_CZ_EP1"
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0.11, // "HMMWV_Ambulance"
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0.05, // "ArmoredSUV_PMC"
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0.15, // "PBX"
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0.01, // "RHIB"
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0.01, // "M113Ambul_UN_EP1"
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0.01, // "KamazRefuel"
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0.1]; // "CSJ_GyroP"
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AllowedVehiclesLimit = [ 2, // "Old_moto_TK_Civ_EP1",
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5, // "MMT_Civ"
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2, // "ATV_US_EP1",
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2, // "hilux1_civil_3_open_EP1",
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2, // "datsun1_civil_3_open",
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1, // "Pickup_PK_TK_GUE_EP1",
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2, // "Lada1",
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2, // "Skoda",
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2, // "car_sedan",
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2, // "Volha_1_TK_CIV_EP1",
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2, // "UAZ_Unarmed_TK_EP1"
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1, // "Ikarus"
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1, // "SUV_TK_CIV_EP1"
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1, // "UH1H_DZ"
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1, // "Mi17_Civilian"
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2, // "LandRover_CZ_EP1"
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2, // "HMMWV_Ambulance"
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1, // "ArmoredSUV_PMC"
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2, // "PBX"
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1, // "RHIB"
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1, // "M113Ambul_UN_EP1"
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1, // "KamazRefuel"
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3]; // "CSJ_GyroP"
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hiveInUse = true;
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_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
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// Add trader citys
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_nil = [] execVM "mission.sqf";
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_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
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};
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if (!isDedicated) then {
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@@ -153,4 +68,5 @@ if (!isDedicated) then {
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//Run the player monitor
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_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
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_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
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_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
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};
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@@ -250,55 +250,6 @@ if (true) then
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_this setPos [4017.0591, 2885.23, -1.7166138e-005];
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};
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_this = createCenter civilian;
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_center_1 = _this;
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_group_1 = createGroup _center_1;
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_unit_15 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["Worker4", [4014.1775, 2917.584, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
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_unit_15 = _this;
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_this setDir 114.73703;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_unit_23 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["Functionary1", [4025.5176, 2889.5044, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
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_unit_23 = _this;
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_this setDir 308.4227;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_unit_25 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["RU_Citizen2", [4027.6382, 2894.0718, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_unit_25 = _this;
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_this setDir 275.81802;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_unit_26 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["TK_CIV_Worker01_EP1", [4021.2134, 2913.4302], [], 0, "CAN_COLLIDE"];
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_unit_26 = _this;
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_this setDir 249.54565;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_vehicle_207 = objNull;
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if (true) then
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{
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@@ -388,28 +339,6 @@ if (true) then
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_this setPos [3933.9258, 2885.6702, 6.9856644e-005];
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};
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_unit_32 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["Villager3", [3934.5122, 2881.8413, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
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_unit_32 = _this;
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_this setDir -96.868843;
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_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_unit_37 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["Profiteer2", [4022.9927, 2906.688, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
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_unit_37 = _this;
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_this setDir 617.87714;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_vehicle_260 = objNull;
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if (true) then
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{
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@@ -418,37 +347,6 @@ if (true) then
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_this setPos [3985.821, 2811.6047, 2.5510788e-005];
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};
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_vehicle_261 = objNull;
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if (true) then
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{
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_this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_261 = _this;
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_this setDir 242.3795;
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_this setPos [4012.2109, 2902.4836, -1.1444092e-005];
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};
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_unit_40 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["RU_Doctor", [4016.8032, 2886.1382, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_unit_40 = _this;
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_this setDir 31.899685;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_unit_41 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["RU_Citizen4", [4013.5317, 2903.1396, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
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_unit_41 = _this;
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_this setDir 457.09665;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (false) then {_group_1 selectLeader _this;};
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};
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_vehicle_279 = objNull;
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if (true) then
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{
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@@ -521,17 +419,6 @@ if (true) then
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_this setPos [4016.2471, 2883.8225, 2.2888184e-005];
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};
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_unit_54 = objNull;
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if (true) then
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{
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_this = _group_1 createUnit ["Woodlander4", [4014.8953, 2893.4402, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_unit_54 = _this;
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_this setDir 426.29398;
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_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
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_this setUnitAbility 0.60000002;
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if (true) then {_group_1 selectLeader _this;};
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};
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_vehicle_299 = objNull;
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if (true) then
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{
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@@ -629,6 +516,4 @@ if (true) then
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_vehicle_335 = _this;
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_this setDir -19.630575;
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_this setPos [4022.6077, 2917.0369, 3.8146973e-006];
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};
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processInitCommands;
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};
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File diff suppressed because it is too large
Load Diff
0
MPMissions/DayZ_Epoch_2.Utes/server_traders.sqf
Normal file
0
MPMissions/DayZ_Epoch_2.Utes/server_traders.sqf
Normal file
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