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MPMissions updates
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@@ -20,11 +20,12 @@ enableRadio false;
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea = 1500; // Default = 1500
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MaxHeliCrashes= 5; // Default = 5
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MaxVehicleLimit = 250; // Default = 50
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MaxDynamicDebris = 250; // Default = 100
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dayz_MapArea = 12000; // Default = 10000
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MaxVehicleLimit = 300; // Default = 50
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MaxDynamicDebris = 500; // Default = 100
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dayz_MapArea = 20000; // Default = 10000
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dayz_maxLocalZombies = 40; // Default = 40
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DZEdebug = true;
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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