Merge pull request #1531 from McKeighan/patch-10

Update UAZ.hpp
This commit is contained in:
vbawol
2014-08-17 14:04:00 -05:00

View File

@@ -219,7 +219,8 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 {
// Armor 2 // Armor 2
class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;
@@ -266,7 +267,8 @@ class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
}; };
}; };
class UAZ_INS_DZE2: UAZ_INS_DZE1 { class UAZ_INS_DZE2: UAZ_INS_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;
@@ -313,7 +315,8 @@ class UAZ_INS_DZE2: UAZ_INS_DZE1 {
}; };
}; };
class UAZ_RU_DZE2: UAZ_RU_DZE1 { class UAZ_RU_DZE2: UAZ_RU_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;
@@ -360,7 +363,8 @@ class UAZ_RU_DZE2: UAZ_RU_DZE1 {
}; };
}; };
class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;
@@ -407,7 +411,8 @@ class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
}; };
}; };
class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;
@@ -454,7 +459,8 @@ class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
}; };
}; };
class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 {
armor = 50; // car 20 armor = 100; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints { class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel { class HitLFWheel: HitLFWheel {
armor = 0.3; armor = 0.3;