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Allow fnc_lockCode to be used server/client side
This allows fnc_lockCode to be used by client and server side scripts. This also does localization client side but server side the colors are hard coded english.
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@@ -44,7 +44,6 @@ server_tradeObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compi
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server_deaths = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf";
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server_maintainArea = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_maintainArea.sqf";
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server_checkIfTowed = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_checkIfTowed.sqf";
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server_fnc_lockCode = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_fnc_lockCode.sqf";
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server_handleSafeGear = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_handleSafeGear.sqf";
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spawn_ammosupply = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_ammosupply.sqf";
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spawn_mineveins = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\spawn_mineveins.sqf";
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