From 24ae26e5bf6e285cb2bcf112bee4f2d5e952778a Mon Sep 17 00:00:00 2001 From: Skaronator Date: Tue, 24 Dec 2013 22:49:37 +0100 Subject: [PATCH] Fix minus Number in Serverside debug --- SQF/dayz_server/system/server_monitor.sqf | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index d088ac09d..022bca758 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -292,11 +292,13 @@ if (isServer and isNil "sm_done") then { // spawn_vehicles _vehLimit = MaxVehicleLimit - _totalvehicles; - diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit)); if(_vehLimit > 0) then { + diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit)); for "_x" from 1 to _vehLimit do { [] spawn spawn_vehicles; }; + } else { + diag_log "HIVE: Vehicle Spawn limit reached!"; }; // spawn_roadblocks diag_log ("HIVE: Spawning # of Debris: " + str(MaxDynamicDebris));