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Update weapon switch hotkey for DZE_TwoPrimaries=2
Also forgot new dropped class for SledgeHammer
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@@ -63,7 +63,7 @@ if (isNil "keyboard_keys") then {
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3 call dz_fn_switchWeapon;
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_handled = true;
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};
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_melee = {
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_melee = { // Also works for rifle on back if DZE_TwoPrimaries = 2;
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4 call dz_fn_switchWeapon;
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_handled = true;
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};
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