Also use DZE_PlayerZed in player death

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Skaronator committed 2014-01-25 19:38:18 +01:00
1 parent 2e046824bd
commit 23ece34fb8
2 files changed
+4 -4

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+3 -3
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@@ -444,6 +444,9 @@ if(isNil "dayz_maxGlobalZombiesIncrease") then {
if(isNil "dayz_maxZeds") then {
dayz_maxZeds = 500;
};
if (isNil "DZE_PlayerZed") then {
DZE_PlayerZed = true;
};
if(isNil "DZEdebug") then {
DZEdebug = false;
};
@@ -545,9 +548,6 @@ DZE_Lock_Door = "";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\loot_init.sqf";
if(isServer) then {
if (isNil "DZE_PlayerZed") then {
DZE_PlayerZed = true;
};
dayz_players = [];
dead_bodyCleanup = [];
needUpdate_objects = [];