Also use DZE_PlayerZed in player death

This commit is contained in:
Skaronator
2014-01-25 19:38:14 +01:00
parent 2e046824bd
commit 23ece34fb8
2 changed files with 4 additions and 4 deletions

View File

@@ -8,7 +8,7 @@ _body = player;
_playerID = getPlayerUID player;
_infected = 0;
if (r_player_infected) then {
if (r_player_infected && DZE_PlayerZed) then {
_infected = 1;
};