Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -4,23 +4,22 @@ class Mission
addOns[]=
{
"shapur_baf",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"cacharacters_e",
"cacharacters2",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"redryder"
};
addOnsAuto[]=
@@ -173,7 +172,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -189,85 +188,85 @@ class Mission
items=15;
class Item0
{
position[]={1096.8087,56.605297,1052.057};
position[]={1096,56,1052};
name="center";
type="Empty";
};
class Item1
{
position[]={-2151.3408,27.553301,-1203.4253};
position[]={-2151,27,-1203};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={884.63147,46.671883,1261.1254};
position[]={884,46,1261};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1324.493,40.542904,1708.7531};
position[]={1324,40,1708};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={922.55054,38.376064,1579.1766};
position[]={922,38,1579};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={287.30444,30.581758,142.39673};
position[]={287,30,142};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={393.3996,31.292519,810.24463};
position[]={393,31,810};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={912.71411,40.109173,694.97668};
position[]={912,40,694};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={1627.6064,43.443638,294.58221};
position[]={1627,43,294};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={1669.5148,43.351646,1111.2993};
position[]={1669,43,1111};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={1685.6675,43.963646,1570.8777};
position[]={1685,43,1570};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={1134.9419,40.817856,152.53906};
position[]={1134,40,152};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={1673.8231,47.049732,699.98364};
position[]={1673,47,699};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={506.71414,32.311069,1105.4866};
position[]={506,32,1105};
name="test";
text="Safe Zone";
markerType="ELLIPSE";
@@ -279,7 +278,7 @@ class Mission
};
class Item14
{
position[]={410.62592,32.156261,1196.1069};
position[]={410,32,1196};
name="Safe Zone";
text="Safe Zone (NO PVP!)";
type="mil_warning";