Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -4,21 +4,20 @@ class Mission
addOns[]=
{
"sauerland_winter",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -172,7 +171,7 @@ class Mission
items=1;
class Item0
{
position[]={8810.7705,138.52499,11751.518};
position[]={8810,138,11751};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -188,92 +187,92 @@ class Mission
items=21;
class Item0
{
position[]={15177.789,286.18497,11335.177};
position[]={15177,286,11335};
name="center";
type="Empty";
};
class Item1
{
position[]={12547.509,213.96613,-5865.772};
position[]={12547,213,-5865};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={15448.31,216.05495,8465.623};
position[]={15448,216,8465};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={19666.295,270.17401,10377.393};
position[]={19666,270,10377};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={19488.018,384.45441,7461.5806};
position[]={19488,384,7461};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={16453.672,226.4933,6895.9395};
position[]={16453,226,6895};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={10999.656,183.10439,10157.395};
position[]={10999,183,10157};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={10668.591,229.97134,13320.411};
position[]={10668,229,13320};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={11348.783,438.95288,12225.009};
position[]={11348,438,12225};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={12104.425,272.61899,8935.666};
position[]={12104,272,8935};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={20209.986,182.53618,14501.083};
position[]={20209,182,14501};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={19478.064,234.17647,12439.542};
position[]={19478,234,12439};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={12879.336,124.57347,14982.954};
position[]={12879,124,14982};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={15487.767,87,17015.457};
position[]={15487,87,17015};
name="NeutralTraderCity";
text="Trader City Seedorf";
type="mil_circle";
};
class Item14
{
position[]={24713.129,409.62686,21741.785};
position[]={24713,409,21741};
name="FriendlyTraderCity";
text="Trader City Oberberg";
type="mil_circle";
@@ -281,7 +280,7 @@ class Mission
};
class Item15
{
position[]={11046.387,179.40204,15669.861};
position[]={11046,179,15669};
name="HeroVendor";
text="Hero Vendor";
type="mil_dot";
@@ -289,7 +288,7 @@ class Mission
};
class Item16
{
position[]={15350.896,112.05698,18522.543};
position[]={15350,112,18522};
name="UnarmedAirVehicles";
text="Axles Airfield";
type="mil_dot";
@@ -297,7 +296,7 @@ class Mission
};
class Item17
{
position[]={2507.0181,271.86975,3870.2949};
position[]={2507,271,3870};
name="SouthWholesaler";
text="South Wholesaler";
type="mil_dot";
@@ -305,7 +304,7 @@ class Mission
};
class Item18
{
position[]={223.39224,139.88173,22703.682};
position[]={223,139,22703};
name="NorthWholesaler";
text="North Wholesaler";
type="mil_dot";
@@ -313,7 +312,7 @@ class Mission
};
class Item19
{
position[]={16989.15,300.05701,1778.1558};
position[]={16989,300,1778};
name="BanditVendor";
text="Bandit Vendor";
type="mil_dot";
@@ -321,7 +320,7 @@ class Mission
};
class Item20
{
position[]={13176.351,176.72119,6614.1758};
position[]={13176,176,6614};
name="NeutralTraderCIty2";
text="Trader city Oberdorf";
type="mil_circle";
@@ -331,116 +330,69 @@ class Mission
class Sensors
{
items=7;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={15502.063,87,17015.162};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={15502,87,17015};
TRGDEF
name="Seedorf";
expCond="(player distance Seedorf) < 100;";
expActiv="[""Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Boat Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Boat Vendor"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={13166.374,176.72119,6611.3574};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={13166,176,6611};
TRGDEF
name="Oberdorf";
expCond="(player distance Oberdorf) < 100;";
expActiv="[""trader city Oberdorf"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Oberdorf"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Oberdorf"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Oberdorf"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={24710.156,409.62686,21741.969};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={24710,409,21741};
TRGDEF
name="Oberberg";
expCond="(player distance Oberberg) < 100;";
expActiv="[""trader city Oberberg"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Oberberg"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Oberberg"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Oberberg"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={16983.479,300.05701,1774.7944};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={16983,300,1774};
TRGDEF
name="Bandit";
expCond="(player distance Bandit) < 50;";
expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
};
class Item4
{
position[]={11045.76,179.40204,15671.621};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={11045,179,15671};
TRGDEF
name="Hero";
expCond="(player distance Hero) < 50;";
expActiv="[""Hero Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
};
class Item5
{
position[]={2504.271,271.54337,3870.4497};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={2504,271,3870};
TRGDEF
name="Wholesale1";
expCond="(player distance Wholesale1) < 50;";
expActiv="[""Wholesaler"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
};
class Item6
{
position[]={230.57082,140.2729,22703.529};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={230,140,22703};
TRGDEF
name="Wholesaler";
expCond="(player distance Wholesaler) < 50;";
expActiv="[""Wholesaler"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
};
};
};